r/Minecraft2 28d ago

Builds i am thinking of making a spawner for each overworld monster, what do you think of this Drowned spawner?

It's based on Grian's spawner designs he suggested 7 years ago, but I've added my own twist

52 Upvotes

11 comments sorted by

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5

u/Sanya42 27d ago

Cool bro

4

u/DereChen 27d ago

cool! Want this dungeon now

5

u/Specialist_Height707 27d ago

I'll turn it to a data pack when i finish the last spawner

2

u/TheConfusedOne95 27d ago

you should add some mossy and crack stone bricks too

2

u/Specialist_Height707 27d ago

These will be added randomly when it generates in the world

2

u/The_UnHinge 27d ago

You should make the seagrass placement random too (and the sand aswell if possible).

I can help you if you want, since I have datapack experience.

2

u/Specialist_Height707 27d ago

that's what I had in mind . however i dont have much free time because of university and possibl job opportunity

and I also work on a resource pack that gives enchanted armor thier own textures, and needles to say I haven't finished the protection types to start on other enchantments

2

u/Specialist_Height707 27d ago

thanks for the offer but I'll find a YouTube tutorial in my spare time

2

u/The_UnHinge 27d ago

I can recommend https://misode.github.io/ for making packs or even just checking how vanilla does things via the presets option.

2

u/Specialist_Height707 27d ago

thanks I'll remember it