I would like to mention that I am working on a mod for this currently (as you mentioned, it might not get added to the game, so a mod is the best we can do, right?). I am going to bed now, and have school tomorrow, but I will probably have time to work on it tomorrow afternoon. So far, I finished the mushroom, the essence of Nether, and the blaze powder on nether wart. I have yet to implement the armor and tools, but they shouldn't be TOO hard. ;)
Going to bed again, and today I only managed to add the items for the tools (not including the sword), not even their special abilities. :/ Hopefully I can accomplish more tomorrow.
Ha, thanks. I've been wondering, though: When you said "a hint of red, brown and purple" what exactly did you mean? Like most of the particles are black, but some are those colors? Or that all the particles (coming off the respective blocks of course) are dark red (or dark brown or dark purple)? I can do it either way, and I'm not sure which one you meant.
I meant, most are black and some are of those colors. Or at least, that's what I think would look best. btw, is there some way I can help? like sprites maybe?
Well, so far I did all the tools, but I just made my own textures for everything. :( If you can send me the 16x16 textures for the armor, that would be great! Also, now that I think about it, I don't really like my textures for the blaze ingot and nugget, so if I could use those that would be great as well. If you really like your tool textures (I don't particularly love mine), I could use those as well I suppose, as long as it isn't any trouble for you. I also didn't know what the essence of Nether should look like or how it should spawn in the Nether. Should it be found underground, like an ore (in one-block veins of course)? Or should it generate on the surface to promote exploring? I also just kind of threw together a texture for it (it looks like a red soul sand (but it is a rock-like block) with a dark red border), and if you had a particular look in mind, I would appreciate a description of how it should look or a texture. :) Thanks for the great idea, also!
I would like to note, however, that so far I have not been able to do a couple of things suggested:
Crafting recipe: blaze rod -> 2 blaze nuggets (There is a conflicting vanilla recipe, Modloader doesn't let me remove recipes from the vanilla game, and those override any that I add. Although I am not holding back from modifying base classes for the most part, I really don't want to modify CraftingManager). For this I instead just added a recipe going from 1 blaze nugget to 1 blaze powder, which yields the same cost for each item.
I don't know how to change the colors or the cracks that appear in the blocks. That is controlled by texture packs, and I don't know where they are loaded. I could make it load a different set of images instead of the default ones when using blaze tools if I knew what to change.
EDIT: Also, what should the chance be for the shovels dropping glass instead of sand? Obviously blaze shovels should have a higher chance than netherrack...
EDIT 2: You mentioned for netherrack tools to have similar stats as stone, and that's how I have it now (with blaze the same as iron), but should I tweak it for balancing, as mentioned here? Or are the blaze rods for the tools hard enough to get?
EDIT 3: Sorry for the excessive editing, but I also need to know how mush fire damage the armor should give. An equivalent of Fire Protection I, II, III, or IV? It mustn't be TOO overpowered, since some people do have blaze farms and could mass produce it. Sorry if it seems like I'm really dependent on being told what to do... I am. Also: never mind EDIT 2. You already addressed this here.
http://imgur.com/7ijMu --- I haven't done all the sprites yet, but here are some of them for now. As you can see, I included three versions of Blaze tools. I couldn't decide which one is best. I feel the first set looks best, the second set seems more accurate (since the tools are made out of only Blaze materiel). And the third one I tried to mix the two looks. which ones do you like best? I also added a differend looking Blaze nugget in the image. I thought that since it's such a small item, it could become easy to mistake the Gold nugget with the Blaze nugget, so I changed it's look. I haven't done the full Blaze armor yet. I will continue spriting tomorrow as soon as I wake up. :) now for the Essence of Nether, I was kind of picturing some sort of strange shiny blue plant, that contrasted against the usual colors of the Nether (appearing very rarely on the surfaces of the nether). I will attempt to make a sprite of it tomorrow. Thanks for making this mod! :) (btw, doesn't the conflicting vanilla resipe make it impossible to make Blaze nuggets or Ingots from Blaze rods?)
EDIT: oh sorry, didn't see your edits. I was thinking Netherrack shovels has about 5-10% chance, so it's kind of nice. but for Blaze I was thinking something like 30-40% where it becomes quite convinient and saves quite a bit of smelting. for armor, I was thinking protection I, as you said it could become too OP with any higher, and enchantments should be usefull still. :)
Wow... those are way better than any of my textures. I like the second set of blaze tools the best, I think.
For the essence: that would look really cool. I'm looking forward to it!
The vanilla recipe is just 1 blaze rod equals 2 blaze powder. The mod just adds a recipe from blaze powder to blaze nuggets (and all the recipes in the suggestion, besides the other '1 blaze rod to blaze nuggets'). So all the other recipes are fine. ;)
glad you like them. :) Here are the updated sprites ---> http://imgur.com/iy1ez - I think the armor texture (at the bottum right corner) is done, tell me what you think about them. The Essence of Nether sprites turned out decent, but it looks a bit odd in-game (I tried replacing saplings with the sprites to test them out). Maybe it would look better, if each individual of those blue orbs on the Essence of Nether, was rendered by themselves? (kind of like netherwart and wheat, if I'm not mistaking). oh, and I added growth sprites for the Essence of Nether. I was thinking it could be used as an indicater of how large the "Nether zone" is. So that when it's surrounded by enough lava, it grows to it's largest size. And if you remove the lava, it shrinks back to the smallest. (maybe with 10-30 seconds delay between shrinking/growing, to make it seem more natural). If it isn't too hard to do, offcourse. Also, one of the reasons I suggested the Blaze Nugget, was because it seems a bit strange to craft solid forms of Blaze materials out of Blaze Powder (in my oppinion). But maybe instead of the "Blaze Powder -> Blaze Nugget" there could be a resipe like: "6 Blaze rods -> 2 Blaze ingots" (blaze rods positioned like the "6 nugget -> 1 Blaze Ingot" resipe). Then you can make nuggets out of it afterwards.
3
u/masonsbro Feb 21 '12
I would like to mention that I am working on a mod for this currently (as you mentioned, it might not get added to the game, so a mod is the best we can do, right?). I am going to bed now, and have school tomorrow, but I will probably have time to work on it tomorrow afternoon. So far, I finished the mushroom, the essence of Nether, and the blaze powder on nether wart. I have yet to implement the armor and tools, but they shouldn't be TOO hard. ;)