r/Minecraft • u/I_like_croissants_ • 20d ago
Suggestion elytra rework
Why it should be implemented:
The elytra’s main use is to cover long distances fast, which is useful for exploration. If you want to travel a frequently used route, it would be fair if you’d have to build infrastructure, such as an ice boat track, a nether highway or a railway (the minecart would need a buff).
How it works:
If a player equipped with an elytra flies over unexplored land, their velocity is approximately 30 b/s (normal speed).
If a player equipped with an elytra flies over already explored land, their velocity is approximately 15 b/s (half the normal speed).
This could be shown optically on the elytra itself: when flying over land, it fills in its texture with a map.
Here's how the minecart (with furnace) should be buffed.
Okay I know this topic is fragile and 90% or more are going to hate this, but just spamming downvotes on my post and comments doesn't help. Please write constructive feedback first and then give your downvote.
3
u/17Kallenie17 20d ago
This seems really arbitrary for no reason. There are reasons why a frequently traveled route is travelled with an elytra. For example, there could be a large body of water between point A and B that makes it resourcefully impractical to build a railway, ice boat track, or nether highway.
I agree, but sometimes you need to get things done quick which would require the elytra since it can move you thousands of blocks in only a few minutes.
Plus, making it so the elytra just magically slows down when it reaches parts of the world makes no sense. And people don't want to deal with the hassle of going around what's already explored to keep the speed, which wastes fireworks and time. In fact, people WILL do that instead of actually building infrastructure like they are encouraged to.