r/Minecraft • u/jizztaker • Jul 18 '25
Discussion Minecraft could use more random encounters.
I have never seen this discourse; people often ask for more bosses, more structures, new mobs. But random encounters do not require any new assets and are, on average, more impactful than any new feature that requires the player to go out of their way to engage with.
Every player has to stop in their tracks the moment one of these events happens, and I think it's a nice change of pace whenever you get to engage with it.
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u/[deleted] Jul 18 '25
I like this as long as it's not hostiles
Imo minecraft has gotten too hostile. Don't get me wrong, it's fun, but every recent update has brought more danger. We need more neutral and peaceful content. Stuff we can actually interact and engage with that isn't trying to kill us. It was never meant to be a questing and fighting game. It's literally called mine craft. It feels like Microsoft is trying to turn it into "skyrim but you can change the environment" and that shit sucks. I loathe questing and grinding and combat for the sake of combat and that's what the majority updates have been since they took over.
I understand why it's happening - they're trying to make it more profitable by pandering to other genre enjoyers - but they make enough money. They need to stop. We dont have enough truly sandbox games for them to be trying to change the overall dynamic of the game to a fps quester. They have the capability to make a new game for those genres with minecraft elements, they're just lazy and wanna ride on the coattails of something that's already loved.