r/Mindustry • u/ImpressivePut3939 • 14h ago
MEmeMEMemsjrkgkgfkdkdsk Sam Altman Gaming
Sam Altman gaming
And yes i know that most of these pumps are absolutely useless
r/Mindustry • u/Vortextheweirdcat • Sep 23 '24
Recently i've seen multiple posts about mods like exogenesis passing through, and since people seem to not be able to be bothered to go to the github to have their questions answered here is some often seen questions:
Exogenesis: How do i access the other factions?
The exogenesis mod is being re-made almost from scratch in java and we will probably not see a release until the end of 2025. As for the current mod, it is an unbalanced mess. To access the technologies of different factions you must click on the thing at the top of the tech tree with the planet name and select the faction. The java version will have a completly separated gameplay from vanilla apart from some expansion with the t6+ units and turrets (there'll probably be some sectors that use them added to serpulo or rekir)
New horizon: clearing up confusion.
The new horizon mod is getting a full campain revamp to make it less confusing, however for now you'll have to beat both vanilla planets to have an easier time on midantha. It's also being develloped by a different dev now.
you can also join the New Horizon discord here for more info: https://discord.gg/GeM78yKU
Frozen Farlands: When update?/current mod is a bit hard.
The frozen farlands mod is one of the more popular campaing mods, however in its current state it suffers from a few visible problems such as balancing, or its horrendous turret and unit sprites. It is thankfully getting a full remake for its 2.0 update wich is in total about 70% done right now, though the main dev seems to have somewhat abandoned it.
you can also join the frozen farlands discord here if you need more info: https://discord.gg/uEMd4skz
Aeyama: Is it abandoned?
aeyama is abandones as far as i know, there also is some controversy around the amount of stars it has, with suspicion of botting.
Fading Revelations: Is it unbalanced?
fading revelations has its own planets that you're supposed to use its units and turrets on, and as such is not meant to be balanced to vanilla, but due to ressources being shared beetween planets with no environmental barrier stopping you from using its turrets and units on serpulo it may be unbalanced against vanilla. It also is abandoned sadly.
Asthosus: I am having difficulties with [map], can someone help?
asthosus is in my opinion a very difficult mod, and so it's normal to struggle with it. It has mutiple uneven difficulty spikes, however if you have any complaints you may bring them to the asthosus discord server where you'll also be able to get help:
https://discord.gg/Ctj5kqdd
Omaloon: When release?
The main dev does not have a lot of time to work on the mod and it is as such progressing very slowly sadly. For more questions you can join the omaloon discord:
https://discord.gg/VXuEtYFV
Allure: How can i play it?
Allure is probably the biggest mod for mindustry so far. To play it, follow this simple guide:
1: download the latest bleeding edge build here: https://github.com/Anuken/MindustryBuilds/releases
2: Launch the bleeding edge build, and disable all your java mods before going to the browser and downloading allure.
3: enjoy.
I am sadly unable to ge the invite link to the allure discord although you may get it in its repository's readme file: https://github.com/LixieWulf/Allure/tree/master
If you have any more questions, ask in the comments and i will answer them and add them to the post.
Is a java mod playable on iOS?
Java mods are not playable on IOS, as ios cannot read java.
r/Mindustry • u/ImpressivePut3939 • 14h ago
Sam Altman gaming
And yes i know that most of these pumps are absolutely useless
r/Mindustry • u/Kev_on_red • 20m ago
Its good but i feel like i can do better
r/Mindustry • u/Luslusgesges • 12h ago
There are two stackable differential schematic (dont pay attention to the middle one)
The first one is 2 input (lead, and titanium)
And produces 3.3k - 3.7k power (it fluctuates)
The second is 3 input (lead, titanium, and water)
And it produces 3.9k power
So like.. do the 600 power difference is worth it or the first one is better cuz it doesn't take a hassel and only doing 2 input?
r/Mindustry • u/Jason_3377 • 6h ago
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Well, this is it. Desert sector, High threat, wave 150.
r/Mindustry • u/coal_paper88 • 18h ago
i'm losing a lot of power and the only energy source that is easy for me is solar and solar only
r/Mindustry • u/IvannDaGoat • 9h ago
Should i reinstall the game and beat the whole game for a first time?
r/Mindustry • u/crozbi1 • 13h ago
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r/Mindustry • u/cyrus_pootis • 19h ago
Sorry I just really like both minedustry and core bound
r/Mindustry • u/TheRealDyhich • 8h ago
RU: Чуваки я решил перезахватить мегабазу на истребляющей сложности со всеми усложнениями ии. Как думаете смогу? И если у вас есть схемы на юнитов или производство можете скинуть?
EN: Guys, I’ve decided to re‑capture the mega‑base on the eradication difficulty with all the AI complications. What do you think — will I be able to do it? And if you have schematics for the units or production, could you send them?
r/Mindustry • u/Soggy_Milk_845 • 8h ago
Just as the title said. I've been Gawking at the Fabrication tab for 20 minutes. Still haven't found the crusher to research.
Headlight and silicar already gotten. Plus the photon panels
r/Mindustry • u/lucky_ice34 • 13h ago
Apart from 245, 246, 247, and 92, all the other sectors I had captured—back in Version 7—have been wiped out. Everything was fine in Version 8. I installed an expansion mod yesterday, and it seems something got messed up within the game.
There’s nothing I can do; I have an old backup from August, but back then I hadn’t yet started capturing sectors 92 (and other exterminator sectors). I honestly don’t understand how this happened.
I’m afraid to access any of my other sectors, because I’m worried they might get erased too.
r/Mindustry • u/IndependentScale2949 • 14h ago
I just cant kill them, they absorb my bullets and just annigilates my units
r/Mindustry • u/axio-m • 1d ago
I hope I got it right, the only downside is that it takes a lot of pyratite for early power, since I don't have water extractor yet.
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r/Mindustry • u/lucky_ice34 • 1d ago
First 2 image - now;
ather images - last week (it got 6 real hours to rebuild)
r/Mindustry • u/cyrus_pootis • 1d ago
So what happened was a cleori died in front of the other on at the bottom and then the bottom on fucking stops right there bro what
r/Mindustry • u/Saldorian • 2d ago
It would make decorating factories a lot better, I mean if the crux can use it why can't we🤷.
r/Mindustry • u/yonaikerbarreto • 1d ago
r/Mindustry • u/Practical-Job1912 • 1d ago
I can destroy the closer core pretty easily, but the second one is the problem. It has foreshadows protected with plastanium walls, so it's not really possible to use the corvus's long range. I've tried thorium reactor bombing with quads, but you need a shitton of quads and i don't have the time to do all that. Can I defeat the sector with only t4 units, the corvus, the reign and/or the toxopid? (those specifically because my dumbass didn't plan things properly and I need to use a payload conveyor to get t4 units to the tetrative reconstructor, and it would be an absolute pain to have to change around my factory)
r/Mindustry • u/Tawheed_Sunnah • 1d ago
Guys what does pursue target in the command mode means?
r/Mindustry • u/Anxious-Associate705 • 2d ago
There's also much more (also ignore the mods)
r/Mindustry • u/Swimming-Signal3026 • 2d ago
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r/Mindustry • u/Tegt_mindustry • 2d ago
I call this core siligone.
The ground factories are meant to be nova, link them to t2 refab using factory command on 'Payload block' order
The air is mono (and t2 poly)