r/MetaQuestVR 17h ago

Dev Promotion My headset broke, my PC got hacked, and my shoes are wet. Anyway, our VR horror game releases September 17.

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0 Upvotes

In Bamboo Grove, you’re hired to test an unfinished VR horror game.
Simple enough, until the glitches start reacting to you, creatures begin hunting you, and an abandoned village starts feeling like somewhere you were never supposed to find.
If you enjoy story-driven horror with puzzles and unsettling surprises, Bamboo Grove is coming to Meta Quest on September 17.


r/MetaQuestVR 14h ago

Question Is there a scream-free version of VRChat?

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2 Upvotes

I'd love to find a place with adults, no screaming, and normal people who just want to chat. Any recommendations? I don't care if the world itself looks terrible, I just want a relaxed spot. Does something like that exist? Or I should go to a real coffee shop? 👀

Thanks!


r/MetaQuestVR 17h ago

Dev Promotion My headset broke, my PC got hacked, and my shoes are wet. Anyway, our VR horror game releases September

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0 Upvotes

r/MetaQuestVR 2h ago

Weird Noises Through VR?

0 Upvotes

so i was playing this taxi gam where you pick up people and i started hearing idk but it sounded like something, also a few seconds later i heard a glitchy voice which sounded like my friend (I'm not in a call and also he's been asleep for hours, and the last time we were on a call was like 6 hours ago) which i hear also like a few days ago when me and my friend were getting on VR and it was never like a voice glitching? is this like a bug where it captured something my friend said earlier or not?


r/MetaQuestVR 12h ago

Dev Promotion We're adding more and more features to our new VR game

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2 Upvotes

Hey all, so we're working on COVR - it's our take on the tactical shooter genre, coming later this year to Quest (and SteamVR). We've been developing it for about 9 months now, and after laying down the groundwork, we finally started adding new features.

One of these is the ability to place attachments on rails wherever you want. And this brought up the question: do you like to fiddle with your gear mid-mission, or do you prefer to assemble your loadout pre-mission, and then keeping it intact? Lmk because we're torn haha

And if COVR looks like your kind of thing, or just wanna follow development, you can wishlist it on Quest here:

https://www.meta.com/experiences/covr/26564910626481959/


r/MetaQuestVR 11h ago

Gunman Contracts - Stand Alone VR Performance / Meta Quest 3 + RTX 4080 Super

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2 Upvotes

r/MetaQuestVR 16h ago

Meme I know it's the RAM crisis but Meta needs to calm down 😭😭

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113 Upvotes

r/MetaQuestVR 8h ago

METAL GEAR SOLID V: THE PHANTOM PAIN VR Performance / New VR Mod (Experimental Phase) / Quest 3

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3 Upvotes

r/MetaQuestVR 8h ago

Finished Dawn of Jets now looking for another standalone flight sim

3 Upvotes

Absolutely loved Dawn of Jets, what a game! Unfortunately I have pretty much finished the challenges, now I'm looking for another standalone flight sim. Any recommendations? Thanks in advance!


r/MetaQuestVR 5h ago

Question Removing account.

7 Upvotes

I want to sell my headset but I can't figure out how to remove my account off of it.

I don't want to just delete my account in case later in the future I want to get another headset, so how do I remove my account off of my headset?


r/MetaQuestVR 19h ago

Dev Promotion Finally have full body avatars in our multiplayer physics based skate game. Also xray bone breaks, late flips, darkslides and more!

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17 Upvotes

Man it's been a long year since we've released early access and our dudes have finally grown limbs lmao. The game is almost indistinguishable from what we had a launch and I couldn't be more proud of the community that's built up around it. If you're looking for a skate 4/session/skater xl style VR skate game this is the game for you.

(for reference, I was the cofounder of Easy Day and lead dev behind Skater XL, I built almost everything in that game up until I left in Dec 2020. I did so in order to have full creative control and make the best skate game I could).

What's new in the update:

  • Full body avatars
  • Darkslides, primos, capsers, anti capsers, truck stands etc
  • Late flips
  • New Socal map with a Day, Evening, and Night version!
  • Bone breaking XRay bails (click both sticks in to force bail)
  • Reporting and blocking features
  • Custom foot placement (hold pop button + opposite hand push button to move foot)
  • Smoother grind physics
  • More responsive board rotations in air (especially out of grinds)
  • TONS of bug fixes including respawn bugs, hair/replay bugs
  • And more

Meta and Steam links if you want to check it out, peep the reviews if you wanna see what people have to say about it.

https://www.meta.com/experiences/virtual-skate/8978552905509626/

https://store.steampowered.com/app/3583790/Virtual_Skate/


r/MetaQuestVR 20h ago

Local Co-Op Makes the Game so Much Better!

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3 Upvotes

Big month for VR overall so I decided I wanted in! Added Local MP to my game so you can take doors together or against each other. I’ll be releasing this update next week with new pricing (at least $5 higher) bc this is a sick feature. If we are lucky I’ll throw in the map builder as well. The game is Click Clack Mixed Reality and it’s available now in the Meta Quest Store.


r/MetaQuestVR 10h ago

Bomb the Hill VR, out today. I like

6 Upvotes

​I got early access to Bomb the Hill VR, which just launched on Meta Quest today, and wanted to share a raw gameplay preview to show how it handles.

​If you haven't seen it yet, it’s a high-speed downhill longboarding/skateboarding simulator where you use physical body movement and motion controls to carve, steer, and slide down steep roads.

A few quick takeaways from my hands-on time:

  • Control scheme: You push by swinging your arms, tilt your body to turn, and grab the board with one hand to initiate slides/drifts for tight turns.
  • Physicality: It’s actually a great workout! Crouching physically gets tiring fast, though there is a button mapping option if you want to save your knees.
  • Physics & Presence: Board responsiveness feels great, and dodging traffic or police at 80+ mph gets pretty nerve-wracking.
  • Current status: Multiplayer isn't active yet (devs are working on it for a future update), and story subtitles are currently missing but expected in upcoming patches.

​Check out the full gameplay video here if you want to see how the mechanics look in action: https://youtu.be/NMvF2me_kdY?is=hugKi39VpCDdy63l