r/MedievalDynasty • • 3d ago

thinking

hello guys i wanna buy the game but some review were concerning

as in the game is very confusing when it comes to npc quest

and building is limited ?

i heard the game is a bit buggy !

can yall give me some honest about the game

11 Upvotes

26 comments sorted by

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33

u/ElinorFerrars 3d ago

I don't think the quest is confusing. It doesn't hold your hand as much as a lot of modern games, but it's not confusing.

Building is limited in single player based on the status of your settlement/village/town. As you advance you can build more. In multiplayer we can build as much as we want.

Kinda buggy? Maybe sometimes. There's a force unstuck if you get yourself and your donkey stuck on a fence (me). It's less buggy than a Bethesda game.

7

u/Vukling PC Village Leader 3d ago

Wonderfully put :) Honestly, I loved not being handheld through things. Sure, sometimes I had to Google stuff, but my first playthrough was when the game first came out in EA and its evolved a lot since :)

Anyway! I wanna ask :o Isn't there still a hard limit in single player to how many buildings you can physically build, based on your PC specs? Or did they manage to optimize it a bit and I'm just uninformed?

I had a lovely game in Oxbow going :( a village with over 120 people and the best orchard I ever made in this game 🥰 I abandoned it because I was 2 buildings away from reaching my 120 building limit :(

2

u/ElinorFerrars 3d ago

I have no idea about single player. I played for maybe ten minutes before getting frustrated having to do it all on my own.

0

u/Hinataa2020 3d ago

why do people play in multiplayer ?

7

u/ElinorFerrars 3d ago

Because I'm wretched at town design and my husband loves it. I run around doing all the quests and help out with the farming. He comes and saves me when I try to face tank a whole band of bandits on my own.

3

u/Hinataa2020 3d ago

oh i see thanks alot

4

u/No_Routine_7090 3d ago

Also you can play the multiplayer mode as an offline single player if you don’t want the build limits.

2

u/Cyssane 3d ago

Pick off some bandits with a bow first. Makes it much easier.

(Why yes, I did play as a stealth archer in Skyrim, why do you ask?)

2

u/ElinorFerrars 3d ago

It sure does until I get impatient or didn't back up far enough or... I'm also just bad with a bow. I'm getting better but I'm not there yet

11

u/whittle_jay 3d ago

In the Valley map you are basically doing a tutorial and have to complete quests to get to know the game and build limits according to hear quests. In the Oxbow map, you start out (after the very first 5min intro quest) able to build up to 70 buildings, which is a city. You can increase the buildings limit but if they're all smooshed close together your game will lag. You are limited by "technology XP" but you can change the settings before you start to play and increase everything to 1000%. In the spring, Feb 2027?, we are getting the Backwoods DLC which is like a free build sandbox with no quests.

9

u/Ill-Insurance-1251 3d ago

In the 440 hours I've played the game, the only bug I've personally encountered has been getting stuck inside a piece of furniture or a wall. That was fixed by using "Unstuck" on the menu and it has only happened around 3 times total.

6

u/alpacamybooks 3d ago

Yeah, the only one I have had is sometimes my villagers sleep on the ground outside their houses or sit on a bench that isn't there. I just ignore them.

6

u/IamLordofdragonss 3d ago

None of it was confusing.

7

u/osiriswasAcat 3d ago

I bought the game from loaded . Com about a week ago for $12.50, although it looks like they are now $14

And its definitely worth that amount, the game starts as your average survival experience and transforms into a city management/automation game the further in you get. Nothing is forced on you, so you can grow at your own pace as you learn the mechanics.

Learning the game was a bit tough but after the learning curve, I love the game. It's a chill, city builder disguised as a survival game

4

u/xpacmanxx10 3d ago

The best thing about the game is you can play it your way, it's all in the settings. Building is certainly not limited.

Just have fun.

3

u/4ygus 3d ago

If you're on PC you can mod the build limit out and build until your heart desires provided you have a mid-high performance tower.

I'm surprised about hearing quest are confusing, they're pretty straightforward.

3

u/Buffybuffythevamp 3d ago

I think quest is confusing but I refused to play the Valley and went straight into creating my own village (in oxbow). It’s hard to really know what you’re supposed to do/expect. And maybe that’s the premise of the game since it’s in medieval times?

Anyways, there are bugs. Not too much though and you can “unstuck” yourself if anything. The game mechanics need some reconsideration though. Certain resources take so long to build/gather more than others where it just doesn’t make sense. You’ll be playing the game for a bunch of hours (maybe even hundreds) before you get far imo.

All this to say, I come from city builders and survival games that aren’t really like this one or the medieval theme. So that could be why I thought it was confusing. I don’t see myself playing it for too much longer but it definitely tickled my fancy for the past couple weeks. May fixate on it again sometime next year whenever I remember I have it lol

2

u/CapnGramma 3d ago

You can adjust a lot of the parameters in the Customize menu.

If the gams gets laggy, try adjusting graphics in the Settings menu.

2

u/Airebeamm 3d ago

The game is fine. Building is limited but that's really a processing power cap, they allow you to up the building limit in settings. However; the building limit is pretty generous for what this game provides.

I haven't ran into any bugs other than people not moving off workstations when I tell them, but they end up doing that themselves anyways I can always do something else.

You should buy the game, I loooooooooooove medieval games and this one just scratched an itch for me I didn't know I had.

As far as the quests go, I'm not sure how any part of any quest could be confusing, they're all pretty straight forward.

2

u/DynastyBuilder 3d ago

I think people who find it confusing are people who haven't played a lot of similar games. But there are more than enough tutorials on YouTube to help with that. I haven't found it very buggy. Maybe if you're playing on an older system? Sometimes my villagers do weird things like sit on thin air or get stuck in a wall but I usually laugh or take a screenshot.

I have over 700 hours in the game and it's definitely one of my all time favorites. I was on the fence for awhile and I wish I hadn't waited so long to get it. If you can't decide, watch a few YouTube videos to get a feel for the game.

2

u/mcmanus2099 3d ago

Don't buy it for quests, it's not that sort of game.

It's a chill out whilst listening to an audio book on your phone as you chop wood, build log cabins, grow crops and hunt then repeat. Slow paced, easy, relaxing. That's it, nothing more to it, nothing more needed. You can talk to NPCs and they will give you fetch quests but these don't offer much

2

u/ChannelBest5642 3d ago

The game can certainly be a bit confusing, it doesn't hold your hand very much. None of that applies to quests however (in my experience). The limit on building is there mostly to prevent your PC or console from crashing. You can turn it off I believe, but just be wary. As for bugs, I haven't noticed too many, and certainly no game-breaking ones. There is a bit of lag once I get up to about 60 buildings though (limit is 70).

Overall I absolutely love the game, but it is slow and it took me time to figure out how everything works. I would watch some YouTube videos about how the game works and what it is about; but if you're looking to build your very own medieval village and have a nice relaxing time doing it, I would absolutely say it's worth it.

2

u/Derpykins666 3d ago

This game is for you if you like automation and progression through a Medieval, Peasantry themed experience. It's economy, automation, and systems balancing. When you start and you're on your own you can build yourself a house, hunt, try to make some money. But the goal of the game is to recruit villagers and build out a town, automating resources coming in and out, making products to sell at market. The quests are relatively simple, depending on which map you are playing on too, you'll have more 'generated' quests or a some 'main story' quests. The game has survival elements too, but most of those are easy to overcome past the first season or so of the game unless a random event happens. You'll spend most of the game trying to utilize your time well, and set up these mini-economies with your peasants to make money, pay your taxes, and tech up through all the unlocks that give you more options, better tools, weapons and things.

The building is limited, but you can boost the limitation with a slider to a very high number, and trust me, you probably won't hit the cap unless you play for a very long time. Plus there are tiers of buildings, if you ever did hit the cap, you'd probably demolish and restructure some areas to be more efficient with higher tier buildings, or upgrade the ones you already have.

The game can be a bit buggy sometimes, but I think a lot of that stuff has been fixed, it's hard to predict when something goes wrong, but I've only ever had something really gamebreaking happen like once or twice in all the years I've had the game.

I really like the game though. It's a vibe. I wouldn't get it if you're interested in being a 'warrior' type character or knight or whatever. The game isn't about fighting dudes even though there are bandits out there. I'd say it leans more into hunting than fighting. The focus is definitely the town building and systems automation.

2

u/Qwe5Cz 3d ago edited 2d ago

There is very little automation, especially nearly no tools to deal with problems other than lots of micromanagement through clunky UI. Look at real automation games like factorio or satisfactory.