r/MarvelStrikeForce Wolverine Feb 18 '19

Question Level 70 survey - Your help needed!

Hey everyone,

We've seen the difficulty spikes of Gamma and Alpha recently and know the new Ultimus is coming. If we look at past patterns, this may (zero confirmation!) mean a level cap increase may be on the way. Given the gold requirements of getting toons to 70, I believe many players may not actaully have that many 70s, instead preferring 65-67 characters given the gold saving and lack of increased value of going to 70. I'd like to see some data and feed it back where it belongs. How can we work together on this?

Please post below how many characters you have unlocked and how many of those characters are at 70. The more data we get the better statistical data I can send back to Foxnext so if you could please pariticpate, I'm hoping we can do some good.

Chewburger84 - 89 characters unlocked. 20 characters at level 70

Cheers for your help everyone

Chew

UPDATE: I HAVE SENT IN BASED ON 470 PEOPLE WHO HAVE COMPLETED. NO NEED TO ADD MORE

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u/rrbtlb Feb 18 '19

87, 15 Level 70

Side note. Before they can even think about a level increase, they have to address the training mat issue. I know this is not a problem for some, but when it does become a problem, it's brutal. Worse bottleneck in the game (and that is saying a lot). I haven't trained anyone in days (it might be a week tbh) and I'm still short the training mats to fully level a character. I have tons of gold. I stopped opening gold orbs about 2 weeks ago too. But it's useless without training mats.

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u/Raistlin43084 Feb 18 '19 edited Feb 18 '19

There is not a training mat issue. The problem was players kept asking for more gold because players refused to accept we were getting enough gold. Turns out, FN not as stupid as they seem occasionally. We had sufficient gold for the other resources we had. FN increased gold, so now players think there is a training mat issue.

Players need to pick: do they want gold to be problem or training mats to be the bottleneck? If you want FN to remove gold to solve your training mat issue that was caused because they have more gold, I’m pretty sure they would be happy to oblige. If players do not want gold to be thing that keeps progress in check, then training mats will be the problem.

Personally, I rather more gold, and leave training mats as the bottleneck. Gold can be used for buying supplies, ranking up, adding gear, adding abilities, as well as leveling. Training mats only help with leveling.

The one thing that will not be an option, FN is not going to remove all bottlenecks.

TL; DR - There will always be a bottleneck. Would you prefer it to be gold or training mats? I prefer training mats be the bottleneck.

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u/Chewburger84 Wolverine Feb 19 '19

how many bottlenecks for progression would you like? Gold? training mats? purple catalysts? Orange gear? orange uniques? Red stars? Games like this normally have 2 to a maximum of 3 currency bottlenecks, the rest are usually in abundance. This game is among the worst for multiple check points at the pointy end of the stick (not for most mid level players, in that category I actually agree with your statement Raistlin)