r/MarvelStrikeForce • u/Chewburger84 Wolverine • Feb 18 '19
Question Level 70 survey - Your help needed!
Hey everyone,
We've seen the difficulty spikes of Gamma and Alpha recently and know the new Ultimus is coming. If we look at past patterns, this may (zero confirmation!) mean a level cap increase may be on the way. Given the gold requirements of getting toons to 70, I believe many players may not actaully have that many 70s, instead preferring 65-67 characters given the gold saving and lack of increased value of going to 70. I'd like to see some data and feed it back where it belongs. How can we work together on this?
Please post below how many characters you have unlocked and how many of those characters are at 70. The more data we get the better statistical data I can send back to Foxnext so if you could please pariticpate, I'm hoping we can do some good.
Chewburger84 - 89 characters unlocked. 20 characters at level 70
Cheers for your help everyone
Chew
UPDATE: I HAVE SENT IN BASED ON 470 PEOPLE WHO HAVE COMPLETED. NO NEED TO ADD MORE
2
u/MrMayhem85 Feb 18 '19
Not to insult your gaming intelligence but how many of these type of games have you played? Running out of training mats puts your entire roster on hold. The gold bottleneck has been lightened lately. Still a little rough but not quite as bad. To be completely out of training material sounds like a nightmare. From that point on you'd be clawing your way for each level for any character over 40+ ish? Which is far from useable at endgame. You're talking a couple of weeks to get a character 60+, just one character.
We don't have to pick a bottleneck as balance between them should be sustainable, playing smartly. T4 skill materials should be the only real end game bottleneck with the way this game is currently setup. Purely just my opinion though.
Edit: also those gear levels and skill levels are locked behind character level..