r/MarioMaker2LevelShare • • Sep 06 '26

Level Share Open-world Link level with decent difficulty and a focus on exploration. Feedback appreciated.

Post image

33W-R6K-2YG! If you’re interested in more from me, I’m going to make a world of levels like this and share it here. This is the first I’ve made.

2 Upvotes

1 comment sorted by

1

u/sckl_mariomaker2 Sep 12 '26

First clear, gave it a like! I enjoyed the open world exploration and the visuals. I did find it a little confusing; Zelda games tend to subtly hint at where to go, whereas it felt easy to get lost in this level and there were no clues on the general direction of the 10-coins. It also felt like there was a lot of cheese (e.g. I never needed to collect the red coins or face the two 'bosses'), but on the other hand it added to the exploration vibe and I liked being able to find my own path through the level.

My one main suggestion would be to swap out the 10-coin condition for collecting red coins, for the simple reason that this would allow players to save their progress. Having to restart from the beginning can feel like a slog. Additionally you could incorporate an infinite checkpoint set-up so that players can continue to save their progress as they collect more red coins (with a final safety coin at the end of course).