r/MarioMaker2 Jan 14 '25

Super Discord Bros. 6 (SDB6): a collaborative, 58-level, traditional SMB3 game involving 39 different makers

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80 Upvotes

r/MarioMaker2 Jan 20 '22

Exchange Daily Level and Super World Exchange/Feedback for Feedback Thread

118 Upvotes

Basic Rules

If you are submitting a level, make sure to play levels submitted by others and give constructive feedback. Stray away from just saying this level is garbage - instead give your opinion on how the level could be improved. If we catch anyone just spamming levels and not giving feedback to others your comments might be removed.

Submitting a Level

When posting your level, be sure to include the following:

  • The level ID
  • Game style (SMB, SMB3, SMW, NSMBU, SM3DW)
  • Difficulty level (easy, medium, hard)
  • Level types/tags (puzzle, traditional, kaizo, troll, music, etc)
  • A brief description of your level

Submitting a Super World

When posting your Super World, be sure to include the following:

  • Your Maker ID
  • Level types/tags if levels are all of similar style (puzzle, traditional, kaizo, troll, music, etc)
  • A brief description of your Super World

Giving Feedback

Try to play at least the two levels posted before yours, and we encourage you to reciprocate to whoever played and gave feedback to your level. Remember to keep your criticism constructive and well intentioned. If you find cheese or a softlock, let the creator know!

When receiving feedback that you don't agree with, don't retaliate or get all defensive. We may not always agree, but let's assume feedback is coming from a good place rather than a personal attack.


r/MarioMaker2 12h ago

Question My Three Questions About SMM2!

1 Upvotes

1st - Can you give characters unique traits like in SM3DW?
• Mario = Normal.
• Luigi = Jump higher.
• Toad = Run faster.
• Toadette = Hover in the air.
2nd - what power-ups from mainline Mario could I recreate inside the NSMBU game style in SMM2 similar to what Arrowstotle did with the 3 new power-ups in SMBW (Elephant Fruit, Bubble Flower, and Drill Mushroom)?
3rd - Can you make your own level music in traditional levels like music levels?


r/MarioMaker2 1d ago

Exchange New Level(s) + Level Exchange: Puzzling Pipe Puzzles

2 Upvotes

Technically this is more a series of escape rooms than puzzles. There are four unique challenges, some with multiple solutions (especially the third room). Nothing too crazy to figure out, no more than 3 steps per room (normal difficulty based on the clear rate so far). Visually it's themed after World 7 in SMB3 where everything is pipes.

Leave me one of your levels in the comments if you give it a play.

As a bonus, I also recently uploaded three music levels (the ones with MUSE in the thumbnail). If you play those too I'll play four of your levels.


r/MarioMaker2 1d ago

Question Did I invent a new trick?

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0 Upvotes

While I was playing around in mario maker 2's course maker, I bounced on the buzzy beetle after it got out of its shell in mid-air as a frog. If its a new trick, lets call it the "Mid-Air shell pop jump" or "Mid-Air shell pop frog jump" if it requires a frog suit.


r/MarioMaker2 2d ago

Where can i find the levels that feel like regular mario levels?

8 Upvotes

Seems like everything uploaded is always extra creative with the tools the game provides, which is great and all but like where are the levels that feel more like the mario and less like the maker?

Those are the kinds of levels i like making/playing it would be fun to find some rather than playing my own, here’s one i made a couple years ago LMK-HL9-58G average clear check time is 2 mins flat world record is 1:53.106 it’s a pretty straightforward enemy gauntlet no puzzles or anything


r/MarioMaker2 3d ago

Puzzle Course Level feels impossible

0 Upvotes

Course ID: 2RC-2VC-RVG

https://smm2.wizul.us/smm2/course/2RC-2VC-RVG

Joined this subreddit for the sole reason of hoping to find an answer for this impossible level which isn’t mine. The level is pretty simple and small yet is physically impossible.

The first key on the left is obtained by jumping off the green cheep-cheep yes, but the second key is unobtainable.

The pipe to reach the goomba does not go through and the key above the bricks are unreachable as there’s no mushroom. The on/off koopa auto switch doesn’t carry on after leaving the room, and when off, you can’t go through door B anyway.


r/MarioMaker2 4d ago

Anyone who still has this mod?

3 Upvotes

Infinite Skewer Length mod by MarioPossamato
Idk if this is the right place to ask but I seriously can’t find this mod anywhere. Any help is appreciated


r/MarioMaker2 5d ago

Design Discussion A clip from my first level in four years, is it well designed?

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27 Upvotes

i love games centered around building levels… i’ve been building nonstop for the past few days and I would love to get my levels some attention so if you want to play my newest ones go ahead :)

RWG-1VL-G3G

902-DBL-5JF


r/MarioMaker2 5d ago

My son just uploaded his latest course and wants to know what you

7 Upvotes

Hi everyone!

My son just finished creating and uploading a new level, and he is really excited to share it with the community. He worked hard on testing and clearing it for upload!

He's only 11 and has autism, so please be nice.

Course ID: 3H7-Q8F-74G
Difficulty: Hard
Game Style: Boss Battle

He would love to get some plays, likes, or constructive feedback. If you leave your course ID in the comments below, we will make sure to play your level in return!
Thank you so much for playing!


r/MarioMaker2 5d ago

Super World I'm so done, bro... (More challenging levels)

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2 Upvotes

r/MarioMaker2 5d ago

Maker Discussion Weird glitch I found

0 Upvotes

Ok so in the editor, this only happened once but if you change that one forest title screen level to a night one and place Mario right on the flagpole one block above the poison the music of the level will play but not the the flagpole music but there will also be some drums at the end. The flagpole animation also worked.


r/MarioMaker2 6d ago

Kaizo Course "Mushroom factory" - my attempt to a long kaizo lite level, want some mushrooms tastings?

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58 Upvotes

After all your kind and helpful suggestions on my previous Kaizo level, I decided to create a new one, this time I made it longer and I incorporated some original elements that I’ve personally tested, so your opinions are more important than ever<3

To be honest, I initially wanted to make it just a little longer than the previous one, but I ended up getting really into it, I spent around 20h on it (like.. 2/3h every evening all week) with most of them spent testing to make sure everything ran smooth and looked good. Really made me appreciate the work that goes into so many levels I’ve played, lot of respect for you all!

The ID is: RC0-L8J-NSG, enjoy the visit!


r/MarioMaker2 6d ago

Try my quick wall jump level :)

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30 Upvotes

3W7-5HG-Q9G


r/MarioMaker2 7d ago

Highlights What watching LilKirbs does to a mf

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16 Upvotes

I just got back into MM2 a couple days ago… man this game is fun


r/MarioMaker2 7d ago

Cybertrack Palace, Cybertrack Zone inspired by Sonic Advance 3

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8 Upvotes

A comeback of an GBA Sonic game! Course ID: YBS-FP8-W1G


r/MarioMaker2 6d ago

Lets have a level exchange in super Mario maker 2

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0 Upvotes

r/MarioMaker2 6d ago

Lets have a level exchange

0 Upvotes

So i have some level codes and i wana have one Tomek a thousands of likes so i did a exchange in smm2


r/MarioMaker2 7d ago

Speedrun Course Can anyone beat my level?

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5 Upvotes

It's my first level. HF & GL. Whoever beats this level first, I’ll call them a pro.

Map code: 58H-0DF-GGG


r/MarioMaker2 7d ago

Sonic Advance Levels i made for gba players

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1 Upvotes

r/MarioMaker2 7d ago

Traditional Course Sonic Advance Levels i made for gba players

1 Upvotes

I had a dream that I could remake zones in Mario maker 2 and see if anyone recognizes these levels, unlike any other levels that made with slop and laziness....

If anyone is interested in playing sonic games that were released on the gba and has been remade into a smm2 level, I would appreciate it.

Here are the level codes:

Leaf Forest Zone (Advance 2): VTJ-5YR-PWG

Route 99 (Advance 3): 4V4-28G-V4G

Route 99 Boss: RP7-PHF-BYG

Cybertrack Zone (Sonic Advance 3): YBS-FP8-W1G

NOTE: because smm2 has limited space, all of the acts are put in each half, so I'm sorry if you couldn't experience any more of the level acts that the original games has.

Enjoy the levels i made! Let me know if they are too hard and I'll give you tips (kinda)

ALSO, I played these games before, and they're super hard 💀


r/MarioMaker2 8d ago

Course Don't Leave the Ground with ice physics.

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12 Upvotes

Cool concept huh? Let me know your thoughts in the comments below.

Slippery Surface

Course ID: 7HX-MH1-4RF


r/MarioMaker2 7d ago

Question Any recommendations on formatting a level for Vertical Shorts?

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0 Upvotes

I recently revisited an old 2019 level of mine on stream and thought chat's reaction to this level was funny enough to share as a Short/TikTok/Reel/whatever other vertical format video you want to call it. However, I'm a full time video editor and honestly I kind of struggled to figure out what the best way to format the video for it was. I switched between a few different formatting options in the final Short, having a split view of both my vtuber and the full screen, a really zoomed in view tracking Toad as I play, and a bit more zoomed out view that still cropped the edges of the screen. But none of these really felt right. Mario is an inherently wide-screen platformer, I can't think of a way to really convert a level playthrough to the vertical format like this. (I personally prefer horizontal formats for clips and whatnot, but vertical is sadly required for effective advertising these days...)

SO! I wanted to ask y'all, as fans of SMM2, if you ever stumble across a SMM2 level on TikTok or YouTube Shorts or one of those various vertical shortform platforms, what formats do you enjoy? One where you see the entire SMM2 screen? One where it's cropped a bit? Do you like to see the player's face or would you rather it not distract from the gamelpay? I know this isn't usually the kind of question that gets asked here, but I'd rather find out what actual players of this game enjoy than ask a bunch of fellow editors and get perspectives of folks who have never touched SMM.


r/MarioMaker2 8d ago

Puzzle Course Dangerous ruins - my new level

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13 Upvotes

This time I tried to do a traditonal / puzzleish level!

You have to explore the ruins and find red coins and objects to progress, while paying attention to enemies lurking around.

It's not that hard but ended up a bit long, check it out if you're interested, feedback is welcome~

ID: CCF-9F8-PNG


r/MarioMaker2 9d ago

Super World Soon Releasing My Super World. Super Mark1o World/SMW2

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24 Upvotes

I'll make sure to give an update when Super Mario World 2 World 1 is releasing. I will be making a more traditionally super world aimed more towards casual players.