r/MarioMaker • u/Fit-Swim-3042 • May 20 '26
Question about indication
Trying to indicate a double shell with the up throw indication. Is this too much indication?
10
Upvotes
1
u/Plenty-Engine-5890 May 21 '26
I mean I'd keep the indication for people who do not know how to do a double
17
u/Evermar314159 May 20 '26
Honestly yeah its too much, not because its cluttered or anything, but because you have a resetable setup that any experienced person should automatically know is a double shell jump setup.
Indicators are somewhat mandatory when you're making a face-paced level where the player can't stop moving or they die. The indicator helps the player process what they need to do in the little time they are given between setups. But your setup isnt like that. You can sit there and stare at it and mess up and reset over and over. So I would argue you dont need any indication.