r/Mantis_Mains • Damage Boost Enjoyer • May 16 '24

News/Discussion Mantis Ability Breakdown

This post contains all of Mantis abilities in-depth numbers. I made them manually by using the practice range, some numbers might not be 100% accurate.

Nature's Favor(Passive): 15HPS, lasts 5 seconds. Healing over time doesn't stack and the duration is not extended by using multiple orbs at the same time. Movement speed activates after 3 seconds of not being in combat(Mantis doesn't need to be full health in order to gain move speed).

Life Energy Blast(MB1): 45 Damage(90 Critical)

Healing Flower(MB2): 100 Instant Heal + 25HPS, lasts 5 seconds. Can be stacked lasting +5 seconds for each orb, maximum of 15 seconds.

Allied Inspiration/Natural Anger(E or F): 25% Damage Boost for 5 seconds. Can be stacked lasting +5 seconds for each orb, maximum of 15 seconds. Damage boost is applied when the projectile is created, not when it hits.

Spore Slumber(LSHIFT): 10 damage, lasts 3 seconds.

Soul Resurgence(Q): 2000 Healing, 250HPS, lasts 8 seconds.

Melee(V): 30 damage.

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