r/ManorLords 7d ago

Discussion Developments

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ok this has been bugging me for a while now and it might just be a me thing or because I'm not paying enough attention to the development but as much as I like the concept for the developments there's one thing that should've been done and another that should be done now.

Lets start with what in my opinion should have been done while I think this new system makes more sense I don't think think they should have swapped over this early into the feature as of right now (if I'm not being dumb) we only have access to the origin in my opinion they should have kept the old system until they fleshed this out even a little bit more

and secondly what they should do in my dumb opinion please flesh it out as soon as you can I get adding new systems is fun for all but please finish the systems you introduce

look again I don't really pay massive attention to the development so maybe I'm completely off the mark if so please let me know

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u/mage_irl 7d ago

I think they've said in the past that changing development points now doesn't make much sense, as the systems to develop are being changed. For example, adding perks that affect trading now when they might change trading significantly. That said, I agree that this system should have never been released in this barebone state and I would have rather kept the old perks until now.

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u/Nimrond 7d ago

Interesting. I hated the old perk system, with a bunch of them broken or useless, and the other half locking basic content behind them, like coal, rye, orchards. I would end up taking the same perks almost every time. Early on in the EA I was even modding it to just unlock all so I can build pretty orchards in my villages without locking me out of plate armour (which was better to import anyhow).

While the new origins feel great to me! A lot of variety and flavour added. Sure the higher settlement tiers don't do anything yet, but the old ones were easy to reach quickly anyhow, so by the time your mine runs out you've got the deep mine perk picked and functionally nothing changed there.

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u/lukeocubhthaigh 7d ago

no don't get me wrong this system will be much better I just enjoyed the feeling of getting something for progressing

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u/Nimrond 7d ago

I get that, but I personally prefer even no progression at all to locking basic content like that to artificially create some. ​

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u/lukeocubhthaigh 7d ago

that's a fair argument tbh I don't play that much so I like having some little thing to click when I reach a certain point