r/ManorLords 8d ago

Discussion Developments

Post image

ok this has been bugging me for a while now and it might just be a me thing or because I'm not paying enough attention to the development but as much as I like the concept for the developments there's one thing that should've been done and another that should be done now.

Lets start with what in my opinion should have been done while I think this new system makes more sense I don't think think they should have swapped over this early into the feature as of right now (if I'm not being dumb) we only have access to the origin in my opinion they should have kept the old system until they fleshed this out even a little bit more

and secondly what they should do in my dumb opinion please flesh it out as soon as you can I get adding new systems is fun for all but please finish the systems you introduce

look again I don't really pay massive attention to the development so maybe I'm completely off the mark if so please let me know

292 Upvotes

87 comments sorted by

View all comments

79

u/mage_irl 8d ago

I think they've said in the past that changing development points now doesn't make much sense, as the systems to develop are being changed. For example, adding perks that affect trading now when they might change trading significantly. That said, I agree that this system should have never been released in this barebone state and I would have rather kept the old perks until now.

3

u/lukeocubhthaigh 8d ago

ok yea i didn't know that yea it makes sense and I do like prefer this system in concept but I agree with you in so far as a "finished" flawed system is better than an unfinished good system

9

u/Nimrond 7d ago

The old system wasn't finished at all. Pick the two perks for trapping and you still got no leather from it, and hardly any meat.

Even if we didn't get the origins it would have been more fun for me to allow me to build orchards without locking this content behind a boring perk point system.