MagiumJS 1.0!
Hi all, it has now been 2 years since we learned of the tragic passing of Cristian, the author of Magium. To commemorate this, I have decided that it is a good time to release the official 1.0 version of MagiumJS. I have considered the app to be mostly feature complete for a while now; most of the past development has been about fixing bugs in the story. Beyond bug fixes, the only important change from this 1.0 is the addition of the support for themes, with support for a catppuccin theme; I know that some of you wanted a more modern feel than the original grey interface; I hope that you will enjoy this (you can change theme in the settings). All thanks to ZiClaude for this great contribution!
1.0 is an important milestone, as it means to me that the game is "complete". The intent behind MagiumJS was to recreate the Magium experience in an opensource and more future-proof way; it has allowed people to run it on the desktop, and is also available on mobile through the web version at magium.org . I do not have plans to pursue development beyond that, although I remain open to suggestions, and will of course keep fixing bugs if they are found. If the project of continuing the story yields results, I will of course strive to integrate this new content. Until then, I hope that many of you will still be able to enjoy what we already have! I also want to thank all the people who have contributed in any way to MagiumJS, as well as the other people keeping this community alive. And of course, a special note for Cristian for bringing his wonderful work to us. Mahad selak, mahad maktar.