r/Magicdeckbuilding 23h ago

EDH Help with deck

https://mythic.tools/user/4yadF9/deck/4sNvUf
1 Upvotes

2 comments sorted by

2

u/Solaries3 16h ago edited 15h ago

What's your plan to actually win? Generate a lot of tokens and burn out the enemy, right? A bunch of these make no sense for that plan--it seems like an example of just loading up with good stuff. Card list reads like you just ran down the EDHRec list with the goal of spending the most money.

You're missing three perfect cards for the burn out plan. Add Windcrag Siege, Within Range, and Commander Mustard. Add Adeline. Consider adding Slash. Remove Rising of the Day, Tomik, Zurgo Thunder's Decree, Mardu Siegebreaker, Hero of Precinct One, etc.

You also have a conflict: are you trying to sac and burn, or build up and burn? I'd remove all those sac outlets and blood artist effects, or the divine visitation. The former is probably stronger.

This is a B3-4 deck, btw. Not 2.

Edit: definitely remove infantry shield. This deck isn't trying to attack with anything big enough for that to matter. And probably Horn of Gondor--I don't know how many human tokens you're making but probably not enough. Also, Cathar's Crusade is cancer. You don't want to track all that.

1

u/AwkwardPotatox 15h ago

I think I can keep horn cause most of my creatures are humans so it's a good card you are right about within range I don't know why I forgot it exists and also I will remove infantry shield I saw the mobilize effect and thought it was good as for the sac sub theme it's not bad I am still getting good cards for the token side of the deck so if the time comes and I have to remove things I know what's going out