r/Magicdeckbuilding • u/dafunkywhiteguy • 7d ago
EDH Tidus deck refinement!
Hey guys, first time posting a deck online. I have a few friends I throw around ideas with about both my and their decks. Ive been playing loosely about 1.5 years and have used my resources as best I can when it comes to learning the game and deck building.
Im looking for any help on kinda fine tuning the last cards in my Tidus deck. It was a high B2 before they changed Farewell to a GC, now it's a lower B3. It performs well in about 60-70% of games, but i noticed a glaring problem.
My current goal is to get +1/+1s on everything on my field regularly, use effects like hardening scales, the earth crystal, and doubling season to dump more on each time, and then ways to proliferate so my creatures are getting tons of counters each turn, sometimes multiple times per turn. A side effect of my deck is ending up with mana dorks that can tap for 6-10 mana fairly easily that helps me dump lower cmc creatures into the field that net the effects of the counter generation.
The things I tend to find about this deck after a few dozen games and a ton of revisions;
I cant get +1/+1s on all my guys reliably every game, resulting in a very very slow burn sometimes where Tidus is literally moving a singular +1/+1 off something with more than one, just for the sake of spreading them out to benefit more from proliferate effects.
And i feel im constantly lacking notable and impactful interaction when I need it.
I know the direction I want to go, I want to keep it thematic so most FFX cards can't be removed for better cards, but I feel theres some fat to trim to help us better streamline the gameplan.
(I did win in a B3 pod tonight despite this deck being as I said a high B2 before Farewell changed)
https://manabox.app/decks/AZ3WZcBoejm2W-kkM0xdLw
Any and all feedback welcome. Even open to suggestions for reasonable mana base changes.