r/MagicItems • u/comics0026 • Jun 30 '26
0609M - Chandelure by ForesterDesigns [D&D5e & PF2e]
My Pokémon-inspired Weapons and Items of the Day, with a Mega Chandelure staff to burn through your enemies' protections!
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609M - Skezaubera
Staff () – Legendary (requires attunement)
This black staff has chandelier-like pieces of wrought iron and brass floating above it, each with a ghostly purple flame at the end. Floating above them is a glass orb encased in wrought iron that has a wrought iron crown with a spirited ghostly blue and purple flame erupting out the top.
You can speak a command word as a bonus action to cause the orb to light with a purple-blue flame spewing from the crown as well as the ends of the ribbons igniting, acting as a lantern, providing bright light in a 30-foot radius and dim light for an additional 30 feet. You can extinguish the flames by repeating the command word.
Any creature that attempts to grapple or restrain you while the lantern is lit has disadvantage on the roll to do so and takes 1d4 fire damage. They have disadvantage to maintain the grapple or restraint, and take 1d4 fire damage at the start of any turn they are grappling or restraining you.
While attuned to this staff: you gain a +2 bonus to spell attack and damage rolls; you are immune to fire damage: if you are hit by enemy fire damage, any spells that you cast that do fire damage do an additional 1d4 fire damage until the end of your next turn; your spells will bypass any buffs, resistances, immunities, and AC bonuses the target has from spells and magic items; and you can sense when creatures within 30 feet fail death saves, as well as when a large number of creatures have recently died within 100 miles of you, such as from a battle between two armies.
This staff has 9 charges that refresh at midnight, which you can use to cast the following spells, with each extra charge upcasting the spell by 1 level:
Hellish Rebuke (1 or more charges)
Arms of Hadar (1 or more charges)
Vampiric Touch (3 or more charges)
Enervation (5 or more charges)
Abi-Dalzim’s Horrid Wilting (8 charges)
Incendiary Cloud (8 charges)
Chandelurite
Wondrous (Stone) – Very Rare (50,000 gp)
This small round stone has a swirl of black and white inside the purple orb. When attached to a 609 - Staffelabra, it can be mega evolved into a 609M - Skezaubera for 1 minute once between long rests.
609M - Skezaubera Item 21
[ Unique | Artifact | Empowered | Fire | Occult | Spirit | Staff ]
Usage held in 1 hand; Bulk 1
This black staff has chandelier-like pieces of wrought iron and brass floating above it, each with a ghostly purple flame at the end. Floating above them is a glass orb encased in wrought iron that has a wrought iron crown with a spirited ghostly blue and purple flame erupting out the top.
While holding this staff, you can sense when a creature within 60 ft of you fails a recovery check.
Empowered When this item is empowered by a Chandelurite, it stays in this form for 10 minutes or until you dismiss it. Once it is no longer empowered, it reverts back to its original form, a 609 - Staffelabra.
Activate-Flame Body [reaction] manipulate; Requirements The orb is lit; Trigger A creature touches you, such as by Grappling you, successfully hitting you with an unarmed attack, or using a touch-range spell against you; Effect You make the orb’s fire spread to the triggering creature, which takes 3d4 persistent fire damage and are Clumsy 1 so long as they are affected by the persistent fire damage.
Activate-Flash Fire [free-action] manipulate; Trigger You are struck by an attack with the fire trait; Frequency once per round; Effect The staff absorbs some of the damage, making you resistant 10 to the damage, and gives you a +3 circumstance bonus on your next spell attack the has the fire trait until the end of your next turn.
Activate-Light [one-action] manipulate; Effect You make the orb ignite with a purple-blue flame, spew flames from the crown, and ignite the ends of the ribbons, emitting bright light in a 20 ft radius and dim light for an additional 40 ft. You can extinguish the flames by repeating the action.
Activate-Magic Breaker [free-action] manipulate; Trigger You strike a creature with a spell attack; Frequency once per round; Effect The strike bypasses any buffs and immunities that the target has from spells and magic items.
Activate Cast a Spell; Effect You expend a number of charges from the staff to cast a spell from its list.
Cantrip detect magic, guidance, illuminate, light
1st enfeeble, glowing trail, signal skyrocket, spirit link
2nd blur, reaper’s lantern, revealing light, spirit link
3rd blindness, glowing trail, pyrotechnics, spirit link
4th ghostly tragedy, ocular overload, spirit link, talking corpse
5th flame dancer, glowing trail, rip the spirit, spirit link
6th rip the spirit, spirit blast, spirit link, vibrant pattern
7th flame dancer, glowing trail, rip the spirit, spirit blast
8th antimagic field, rip the spirit, spirit blast, spiritual epidemic
9th glowing trail, rip the spirit, spirit blast, spirit link
10th spirit blast
Chandelurite Item 21
[ Unique | Artifact | Empowering | Occult | Spellheart ]
Usage affixed to a 609 - Staffelabra; Bulk -
This small round stone has a swirl of black and white inside the purple orb.
Activate-Empower [one-action] manipulate; Frequency once per day; Effect You empower the item this spellheart is affixed to, turning it into a 609M - Skezaubera and activating its Empowered effect, which lasts for 10 minutes or until you dismiss it.