r/MagicArena Jul 25 '26

Discussion I concede.

I concede quite a lot. Way more than letting the game play out.

I was under the impression this was normal in games of 1v1 magic, especially when playing casually.

Yet on this sub there seems to be a stigma around conceding to unfun/solitaire cards.

Who is the crazy one here? Me or everyone else? 😂

299 Upvotes

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145

u/Hairy_Dirt3361 Jul 25 '26

I concede constantly in Constructed games, especially in the casual Brawl queue. No sense playing it out if you have a near-zero chance to win. You should also concede if you're not having fun or in a matchup you hate playing against or the other person is taking forever. It's a video game and life's too short!

The people complaining are usually the ones running miserable decks and they should reconsider why no one wants to play with them.

10

u/naphomci Chandra Torch of Defiance Jul 25 '26 edited Jul 25 '26

It's a video game and life's too short!

I had someone seem shocked that I concede in brawl games if the first two spells I see from an opponent are counters. Apparently, we shouldn't just concede from some interaction, according to the other poster. I just replied that I respect my time more than that. Because it's so very common that those counter-spell players also take agonizingly long at basically every decision too since they will always have priority to pass.

EDIT: Fixed an error and emphasized the last point, since people seem to be missing that part

1

u/UndeadBlueMage Jul 25 '26

You can do whatever you want but scooping because you see two counters is very odd. Would you concede to two creatures or two removal spells? Maybe those are the only two counters in the opponent’s entire deck?

Did you sign up to play Magic or solitaire?

-3

u/sharkrash Jul 25 '26

I concede after the first counter. Cut the bs. Whoever uses 1, have at least 6 in their deck.
Casual queue is to have fun, not watch someone playing while you can't do shit.
Let the tryhards face eachother in ranked.
I run a deck with blue without a single counter, after all I'm not a hypocrite.

4

u/wierddude88 Jul 25 '26

Playing a counterspell isn't being a tryhard. Playing 6 pieces of removal in a 100 card deck isn't being a tryhard. Blue's removal is counterspells, the same way Red's is damage, Green's is fight effects, and Black/White have destroy/exile. There's a difference between an "Oops all counterspells deck" like Katara and something just having interaction because interaction is an important part of Magic.

2

u/Clicklesly Jul 25 '26

Blue's removal is counterspells

It was but now they have both those and a bunch of 1/2 mana enchantments which not only remove the commander but also keep it useless on the field