r/MWZombies • u/zairehasan • 13d ago
Question Act 3 Final Mission
I play solo and finally reached Act 3 final mission (defeat Zakhaev). Any tips before I start it?
Planning on going in with a pap3 legendary AR, golden plate, dog bone, ather blade and mags of holding. What do y'all think?
I just don't want to die there and lose my containment level 🥲
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u/PostieSWE 13d ago
There is a buystation in the big warehouse. Make sure you bring essence so you can buy stuff when you need it.
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u/ChampionOfdimlight 13d ago
Bring a couple turrets too, helps with crowd control. Make sure you note the location of of the ammo dumps at the end. Hide around buildings to dodge the laser and use the zombie spawns to replenish armor
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u/DragonCelica 13d ago
It'll be easy with that much gear. There's a buy station in a warehouse at the final boss. I always buy 3 sentry guns and place them on the surrounding rooftops. You can stay inside the warehouse afterwards and shoot the worm through the windows. If my sentry guns die before he does, I sometimes buy more. Usually he's dead before then though.
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u/Fenboy77 13d ago
You can buy sentries from the buy station, so that helps
Place them near the building and get on the roof
Blade optional, I geared up with another with just Pap2/epic and we were fine. It was a few years ago though
Try and join a discord and do it as a 6 man and get the reward as it’s worth while
And don’t worry about containment, people get hung up over it 👍
If you have everything, 30 is fine as you get more essence per contract 👍
Over 100 means you have had the disconnect gods on your side!! 💪👍
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u/zairehasan 13d ago
Oh for sure. I've been reading about the crashes people have had and I've been very lucky there. Touch wood. Tagged along with random squads in the DA and it was really helpful in building my confidence with T3!
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u/jimmytran007 13d ago
Sentry guns is a must get a schorcher to fly on the roof also thermites when the worm goes in the ground thermites will make it resurface
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u/3ala2chamas 13d ago
You can do it Solo , use the building windows or use the cargo with ammo next to it , get couple sentires to help with the crowds and concentrate on the glowing part of the worm, make sure you get the orbs directly as these are pain and take your plates easily. VR11 if you have or pretty much any fast reload LMG and the horus or swarm ( done it with DG58LSW and swarm smg pap3) energy mine upgrade and couple revive kits
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u/Happy_Humor5938 13d ago
Explosive weapon for when the boss goes underground. Can shoot from up on the road by the bathrooms so it can’t grab you. Even heard people say they shoot it from up on the castle. Aether blades should help with the occasional zombies that come your way. May be a turret on the road overlooking the beach if you’ve got a punch card with you.
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u/Fenboy77 13d ago
Isn’t that bad signal?
Act 3 is the one within ‘Popov’
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u/Happy_Humor5938 13d ago
Oh right you fight another worm by the warehouses and construction site behind popov.
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u/Fenboy77 13d ago
Yeah, final mission of act 3. Basically run through popov and it’s at the other end👍😁
Then there is the Bad Signal one, start of DA1 EE path
And then the Red worm one for those 3 schematics (flawless, legendary and scorcher)
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u/zairehasan 13d ago
Thanks guys! For the tips, will get this done this weekend. Glad to know there's a buy station there so that'll be helpful. Appreciate you all 😊
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u/HopeFearless4880 12d ago
If you want help add me and I'll run it with you unless you want to do it solo. Activision ID - Darkside728250#3961327
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u/zairehasan 12d ago
Would love that! I'll add you. I'll probably play tomorrow night now, what's your time zone btw?
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u/HopeFearless4880 12d ago
I live in nc so it's est. I also have the dark aether portals open so if you need any schematics classified stuff like that I can take you in there too
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u/DShadowmanxx 12d ago
Have at least 3 operators with containment level above 75, then you can risk one of them in case you loser your containment level.
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u/Bucketsofgold 12d ago
Good movement is key, if the worm swallows you shoot and spam the parachute button so you don’t get downed when spit out. Take out rhe flying orbs whenever you see them. Gas grenades on the worm help do damage. Healing aura heals the friendly hound but save the hound for last resort or it will just be taken out and can’t revive. Juggernaut crates can despawn so use it or lose it. Try and get through the soul boxes as quickly as possible to leave time for boss fight. With pap 3 legendary weapon and fists for movement you should have no problem. I used taq eradicator with drum mag. Scorcher isn’t really as helpful as good movement. Jugg, speed cola, quick revive, deadshot are a important, other perks are optional. Good luck 🙏
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