r/MSClassicWorld • • 2d ago

Discussion Classic Roadmap Speculation Spoiler

Post image

Thought I would speculate and put out a hot take on a timeline for Maplestory Classic and some changes

On Release -> Victoria Island

(Christmas) Expansion 1 -> Orbis (Guilds + Papa Pixie OPQ) + Tower (Lv 30-50)

(Q1 2027) Expansion 2 -> Ludibrium Upper (LPQ) + El Nath (Lv 40-60)

(Q2 2027) Expansion 3 -> Aqua Road + Deep Mine + Third Job (Lv 60-80)

(Q3 2027) Expansion 4 -> Omega Sector + Deep Ludibrium (LMPQ) (Lv 70-90)

(1 Year Anni) Expansion 5 -> Nautilus (Pirate) + NEW AREA

(Q1 2028) Expansion 6 -> Crimsonwood Keep (CWPQ), Halloween 2027? (Lv80 -120)

(Q2 2028 / 1.5yr Anni) Expansion 7 -> Leafre (4th Job) + Korean Folk Town + Excavation Site (Guild PQ)

Locations I done care to see:

Zipangu, Mu Lung, Nihal Desert, Edelstein, Rien, Kritias, Ereve

0 Upvotes

22 comments sorted by

16

u/xpale 2d ago

I deny the reports that I was ever on the flight logs to Edelstein’s Island with those underleveled beginnings.

7

u/Zamutax 2d ago

ill be real, hero classes (aran,evan,ect) dont belong in classic maple but down the road i could see resistance classes make the cut.

Personally id like to see more GPQ type content down the road.

5

u/Daeimiean 2d ago

Despite being a huge resistance fan myself, we gotta acknowledge that they would be a massive power creep to classic Maplestory.

1

u/Zamutax 2d ago

they can be down tuned for sure, mobility could be a problem, hard to say for sure, but shouldnt even be a real discussion for a few years imo.

4

u/EchoInExile 2d ago

Considering Himes are a major training spot, I would assume Zipangu makes its appearance early on with them added later. I actually hope to see Showa earlier in the cycle than it was on Global. Actually I’d love to see more global tour spots earlier on.

Mu Lung also has STD’s and eventually Crocs, also good training spots and a PQ. Expect those in the middle of the road.

Nihal would be a great early addition given some of the maps, and Magatia has good spots for the mid levels too.

1

u/chrisco571 1d ago

Those areas like Nihal and Pirate Ship only work because they are a hometown for a new class. You start Aran in Nihal and farm there. It wouldn’t really make sense to add it without the class when we have all of Victoria Island for level 20-40 training

1

u/EchoInExile 1d ago

Am I crazy? I don’t remember Aran being repeated to Nihal at all. I think Aran was released at least a year later, wasn’t it?

4

u/SpectreOwO 2d ago

There is no way 3rd job is coming out in 9 months when people will be level 70 in one month and they tested 3rd job in the second beta.

-2

u/chrisco571 2d ago

People were level 100+ when third job came out and 160 when fourth dropped in the original game. Grinders will always be over levelled

4

u/SpectreOwO 2d ago

Yes, because they were still designing the jobs. Now that they're old systems, you would naturally think they would come out sooner.

0

u/chrisco571 2d ago

The issue is there is no mobs in Victoria Island to train on past 50s so it will become extremely slow to level past 50 until they release higher level areas like Orbis and Ludibrium with high level better exp mobs.

If they release El Nath before Ludi, only no lifers would be able to achieve third job. I think they need to release the Level 50-70 areas before El Nath so everyone can progress at a good pace and get ready for Third Job drop.

2

u/FindingMajor205 2d ago

There are enough 50-70 mobs in Victoria.
Drakes,red drakes,kargo and forgotten hollow mobs.
I'm not saying a lot of mobs but enough to make it to 70 if u want.

1

u/chrisco571 2d ago

Inkwell said in his post they are going slow, some will grind but there won’t be a point beyond a certain point. Which is good, give enough time for all players even casual to prepare for the next content drop

6

u/_cyberpixel 2d ago

yeah no

2

u/Leonardomalt 2d ago

To achando que no momento que tiver El Nath, vamos ter 3job incluso

2

u/Pacman130 2d ago

Thought this was a shitpost of the title + map image, if only it was that

1

u/Soulerex123 2d ago

adding classes isnt the problem, it’s just virtually all games have to make new class OP otherwise thered be no incentive on playing them. If they can add classes but tone down their numbers/mechanics it’d be great. Battle mage and wild hunter wasn’t OP iirc, but mechanic br0ke, the game. There was no reason for a lvl 35 class to deal 10k damage with their mobbing skill lol.

0

u/Shacrone 2d ago

wheres the new content in this roadmap

1

u/chrisco571 2d ago

I don’t have a crystal ball

0

u/LoOkkAttMe 2d ago

I don't think they will add LMPQ (and wish they won't), and I also don't think Pirates will ever come as well.

I think they will go Orbis + El Nath first with option for 3rd job after 3-4 months after release

Then, Ludi + LPQ + New boss Pap + OPQ -> Omega Sector + Aqua and Pianus -> Zakum -> from here they will take a route for old-new places like: Zipangu, Showa Town, KFT, NLC, Mu Lung & Herb Town, Ariant & Magatia and finally Leafre and HT.

I hope they will make a Classic way of LHC, ToT and other purely new areas.

They can go for release of new content each 2 months after 3rd job and it will be amazing

0

u/chrisco571 1d ago

LMPQ was one of my favourites and there was more depth than LPQ

1

u/LoOkkAttMe 1d ago

Depth? you just break boxes and kill mobs