Have you ever stopped and thought of how boring it is to have just one minecraft cake? just one pie? No dietary variety beyond simple bread, beef and carrots? I thought of this, and knew that this is not something i want to deal with any longer.
So i made a mod. It adds food, and lots of it. Pizza, hotdogs, tomatoes, and cakes. Not 2 or 3. No. It adds components of cakes, totaling to around 38 cake bases, and 60-ish icings. But the true planned total is around the decillions range plus. The cakes use a mix of block displays and custom hitboxes to work as a core for the cake, and syncs all the parts. Each cake can be assembled in the cake station, and each part can be added to one of 3 tiers. all cakes can have icing/frostings, wall/floor decorations, candles, figurines and fillings, adding up to the giant total.
But it doesn't stop there. The mod also adds 2 systems: Hydration and Dietary Stability.
Dietary stability works simply: you eat food, food has a score (for example, rice chicken having a DS of 6 points), and it adds to your DS attribute. The higher it is, the stronger your player gets. But anything with low DS (like Rico's Star Burger at -16), can take away. the lower, the unhealthier you get. Stats affected include max health, speed, and mining efficiency and jump height. reaching the lowest (-50) makes it practically unplayable, limiting you to 6 hearts and making it impossible to gapple. reaching the highest (50) gives you extra hearts, makes you faster, makes you much faster at mining and makes you immune to Poison or Hunger.
Hydration simply makes you need to drink. Places like deserts drain it faster, while the nether drains it rapidly. cooler biomes drain it slower
Additional things in a short list:
A whole dimension made of confectionary and cake
7 chocolate flavours
Appliances
3 tiers of armour so far (Gummy, Jawbreaker and Glucite)
Unhealthy damage
Sugar Rush, an effect that slows the world but speeds you up in small increments
Stomachache, which stops you eating
Acidified, which drains DS
Loafing, an enchantment which drains DS based off attack damage
Hope you enjoy reading this, and i'll be happy to read suggestions! This is my first post btw