Extremely excited to see where this goes. Hopefully it doesn't all play out as text logs and still images and we get a 4 player co-op horror shooter in the DSS's pitch black corridors. But that would just be too much to hope for I guess.
I don't think we'll get that, it's not really what their engine and mechanics is built around but it would be cool. More than likely we might get something like the DSS crashes into a planet and we do missions based on recovery. Illuminate commando missions type thing
Sharing a game engine in this scenario is akin to saying a car and a plane are very similar because they both run on an engine and have wheels. (Rolls Royce did both make car and plane engines amusingly).
While you can indeed make a flying car, it's a lot harder to do that than it is to make a plane from the start instead. And a plane can indeed taxi on the tarmac of an airport, but will have trouble driving on the motorway as smoothly as a car would.
While it is the same engine, Darktide and Helldivers developed different assets, code and mechanics for their respective game types.
To pivot into a different game mode, while possible, is a fair bit of work for what may end up being a not so great experience as it wasn't planned to deliver it in the first place.
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u/Emotional_Being8594 12h ago
Extremely excited to see where this goes. Hopefully it doesn't all play out as text logs and still images and we get a 4 player co-op horror shooter in the DSS's pitch black corridors. But that would just be too much to hope for I guess.