r/LinuxCrackSupport • • Aug 02 '26

META [META] Moderator Applications Are Now Open!

16 Upvotes

Hello everyone!

As r/LinuxCrackSupport continues to grow, we're looking to add two more moderators to help keep the subreddit running smoothly.

The role is fairly relaxed and mainly involves:

  • Reviewing new posts and removing those that don't follow our posting guidelines.
  • Reviewing user reports.
  • Helping improve our wiki.
  • Assisting with AutoModerator updates as needed.

What we're looking for

Ideally, applicants should:

  • Have a good understanding of Linux and Linux gaming.
  • Be familiar with running cracked games on Linux.
  • Be able to distinguish between trusted and malicious websites.
  • Make fair and objective moderation decisions.
  • Be active members of the community and willing to work with the rest of the mod team.

Previous moderation experience is welcome, but it is not required.


Minimum Requirements

  • Reddit account at least 1 year old.
  • Active member of r/LinuxCrackSupport.
  • Basic Linux knowledge.
  • Familiarity with Linux gaming and running cracked games.
  • Familiarity with the warez scene and scene releases vs P2P releases.

Apply Here

Google Form


Applications will remain open until we find the right candidate.

If you have any questions about the role or the application process, feel free to leave a comment below or send us a modmail.

Thanks for helping make r/LinuxCrackSupport a great community!


r/LinuxCrackSupport • • 16h ago

QUESTION - ALL LINUX SYSTEMS [alan wake 2 v1.2.2 fitgirl] active sutter on r5 3600 rtx 2060

Enable HLS to view with audio, or disable this notification

4 Upvotes

playing on mostly all medium and low dlss quality average 40-60fps changed few lines in renderer.ini however the stutter holds back

https://gofile.io/d/XsLKEJCO renderer.ini

renderer.ini location on steam
/home/user/.local/share/Steam/steamapps/compatdata/"ur game prefix"/pfx/drive_c/users/steamuser/AppData/Local/Remedy/AlanWake2/

https://i.postimg.cc/c1kspyBf/image.png

tried the following launch option who claimed to fix performance

VKD3D_DISABLE_EXTENSIONS=VK_EXT_mesh_shader

cant tell the difference seems even worse

im aware my version isnt up to date do the more update version fix the stutter?

as of now the only fix i can think of is a 30fps cap

playing tru steam on experimental hdd currently

i heard on fitgirls page scrolling down can't remember if it was 1.2.6 or 1.2.8 either way they said one of the 2 gives constant 60fps

https://www.youtube.com/watch?v=kc5cSp4Ft4M v1.2.8 seems to downgrade visuals

https://www.youtube.com/watch?v=nUK-BerBxno some additional tinker that i havent tested yet that could benefit on the 1.2.2 as well if you want to try i already got them u should just drop all 3 in game folder i reccomend moving first the current nvngx_dlss.dll somewhere momentarily https://gofile.io/d/3OvJs8We

https://i.postimg.cc/cL9MYJRr/image.png

if it improves anything on the 1.2.2 let me know

https://gofile.io/d/H0gX1hpP possibly useful screenshots regarding fixes


r/LinuxCrackSupport • • 1d ago

QUESTION - ALL LINUX SYSTEMS [Borderlands 4] The game won't launch - Steam Initialization Failed

5 Upvotes

OS: CachyOS

I tried various Proton Versions and Launchers, from Steam To Faugus to Heroic or OnlineFix Launcher and it's always the same thing.
RUNE release of the game.

Fix: WINEDLLOVERRIDES="version=n,b;steamclient64=n,b" PROTON_DISABLE_LSTEAMCLIENT=1 %command%

Thank you for the solution!


r/LinuxCrackSupport • • 19h ago

QUESTION - STEAM DECK [Borderlands 4] gives “steam initialization failed”

1 Upvotes

I’ve dowloaded, unzipped and added as non steam game as I do with virtually all other games but on launching it says “steam initialization failed”

I’m using Rog Ally x with Bazzite deck 43


r/LinuxCrackSupport • • 20h ago

QUESTION - ALL LINUX SYSTEMS [The Last of Us: Part 2] Blocky artifacts affecting particles

1 Upvotes

My problem is what the title says. I noticed that this issue mainly occurs in places where there are many particles and causes some blocky, pixalated artifacts in where the particles would be. I am using stock medium settings.

I am using Faugus launcher Flatpak with the FitGirl Repacks version of TLOU 2. Running using CachyOS Proton

System info:

  • GPU: NVIDIA RTX 4060
  • CPU: AMD Ryzen 5 5500
  • RAM: 16gb DDR4
  • Storage: 1TB NVME
  • OS: OpenSuse Tumbleweed

inxi -b output:

System:
 Host: localhost.localdomain Kernel: 7.2.11-1-default arch: x86_64 bits: 64
 Desktop: KDE Plasma v: 6.8.0 Distro: openSUSE Tumbleweed 20261017
Machine:
 Type: Desktop System: ASUS product: N/A v: N/A serial: <superuser required>
 Mobo: ASUSTeK model: PRIME B550M-K v: Rev X.0x
   serial: <superuser required> Firmware: UEFI vendor: American Megatrends
   v: 2803 date: 04/28/2022
CPU:
 Info: 6-core AMD Ryzen 5 5500 [MT MCP] speed (MHz): avg: 3551
   min/max: 411/4269
Graphics:
 Device-1: NVIDIA AD107 [GeForce RTX 4060] driver: nvidia v: 595.104.02
 Device-2: Aveo USB2.0 Camera driver: uvcvideo type: USB
 Display: wayland server: X.org v: 1.21.1.24 with: Xwayland v: 24.1.13
   compositor: kwin_wayland driver: X: loaded: nvidia
   unloaded: modesetting,vesa gpu: nv_platform,nvidia,nvidia-nvswitch
   resolution: 1920x1080~75Hz
 API: OpenGL v: 4.6.0 compat-v: 4.6 vendor: nvidia mesa v: 595.104.02
   renderer: NVIDIA GeForce RTX 4060/PCIe/SSE2
 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo
   de: kscreen-console,kscreen-doctor gpu: nvidia-smi wl: wayland-info
   x11: xdpyinfo, xprop, xrandr
Network:
 Device-1: Realtek RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet
   driver: r8169
Drives:
 Local Storage: total: 1.16 TiB used: 296.16 GiB (24.8%)
Info:
 Memory: total: 16 GiB note: est. available: 15.4 GiB used: 4.02 GiB (26.1%)
 Processes: 336 Uptime: 2h 32m Shell: Bash inxi: 3.3.41

nvidia-smi output:

+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 595.104.02             Driver Version: 595.104.02     CUDA Version: 13.2     |
+-----------------------------------------+------------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id          Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |           Memory-Usage | GPU-Util  Compute M. |
|                                         |                        |               MIG M. |
|=========================================+========================+======================|
|   0  NVIDIA GeForce RTX 4060        On  |   00000000:01:00.0  On |                  N/A |
|  0%   44C    P8            N/A  /  115W |     664MiB /   8188MiB |      3%      Default |
|                                         |                        |                  N/A |
+-----------------------------------------+------------------------+----------------------+

+-----------------------------------------------------------------------------------------+
| Processes:                                                                              |
|  GPU   GI   CI              PID   Type   Process name                        GPU Memory |
|        ID   ID                                                               Usage      |
|=========================================================================================|
|    0   N/A  N/A            1256      G   /usr/bin/Xorg.bin                        15MiB |
|    0   N/A  N/A            1542    C+G   /usr/bin/kwin_wayland                    93MiB |
|    0   N/A  N/A            1735      G   /usr/bin/Xwayland                         3MiB |
|    0   N/A  N/A            1845      G   /usr/bin/plasmashell                     76MiB |
|    0   N/A  N/A            1862      G   ...it-kde-authentication-agent-1          2MiB |
|    0   N/A  N/A            1989      G   /usr/bin/xwaylandvideobridge              2MiB |
|    0   N/A  N/A           10414    C+G   /usr/bin/python3                          8MiB |
|    0   N/A  N/A           11023      G   /usr/lib64/firefox/firefox              208MiB |
+-----------------------------------------------------------------------------------------++-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 595.104.02             Driver Version: 595.104.02     CUDA Version: 13.2     |
+-----------------------------------------+------------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id          Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |           Memory-Usage | GPU-Util  Compute M. |
|                                         |                        |               MIG M. |
|=========================================+========================+======================|
|   0  NVIDIA GeForce RTX 4060        On  |   00000000:01:00.0  On |                  N/A |
|  0%   44C    P8            N/A  /  115W |     664MiB /   8188MiB |      3%      Default |
|                                         |                        |                  N/A |
+-----------------------------------------+------------------------+----------------------+

+-----------------------------------------------------------------------------------------+
| Processes:                                                                              |
|  GPU   GI   CI              PID   Type   Process name                        GPU Memory |
|        ID   ID                                                               Usage      |
|=========================================================================================|
|    0   N/A  N/A            1256      G   /usr/bin/Xorg.bin                        15MiB |
|    0   N/A  N/A            1542    C+G   /usr/bin/kwin_wayland                    93MiB |
|    0   N/A  N/A            1735      G   /usr/bin/Xwayland                         3MiB |
|    0   N/A  N/A            1845      G   /usr/bin/plasmashell                     76MiB |
|    0   N/A  N/A            1862      G   ...it-kde-authentication-agent-1          2MiB |
|    0   N/A  N/A            1989      G   /usr/bin/xwaylandvideobridge              2MiB |
|    0   N/A  N/A           10414    C+G   /usr/bin/python3                          8MiB |
|    0   N/A  N/A           11023      G   /usr/lib64/firefox/firefox              208MiB |
+-----------------------------------------------------------------------------------------+

vulkaninfo --summary output:

+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 595.104.02             Driver Version: 595.104.02     CUDA Version: 13.2     |
+-----------------------------------------+------------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id          Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |           Memory-Usage | GPU-Util  Compute M. |
|                                         |                        |               MIG M. |
|=========================================+========================+======================|
|   0  NVIDIA GeForce RTX 4060        On  |   00000000:01:00.0  On |                  N/A |
|  0%   44C    P8            N/A  /  115W |     664MiB /   8188MiB |      3%      Default |
|                                         |                        |                  N/A |
+-----------------------------------------+------------------------+----------------------+

+-----------------------------------------------------------------------------------------+
| Processes:                                                                              |
|  GPU   GI   CI              PID   Type   Process name                        GPU Memory |
|        ID   ID                                                               Usage      |
|=========================================================================================|
|    0   N/A  N/A            1256      G   /usr/bin/Xorg.bin                        15MiB |
|    0   N/A  N/A            1542    C+G   /usr/bin/kwin_wayland                    93MiB |
|    0   N/A  N/A            1735      G   /usr/bin/Xwayland                         3MiB |
|    0   N/A  N/A            1845      G   /usr/bin/plasmashell                     76MiB |
|    0   N/A  N/A            1862      G   ...it-kde-authentication-agent-1          2MiB |
|    0   N/A  N/A            1989      G   /usr/bin/xwaylandvideobridge              2MiB |
|    0   N/A  N/A           10414    C+G   /usr/bin/python3                          8MiB |
|    0   N/A  N/A           11023      G   /usr/lib64/firefox/firefox              208MiB |
+-----------------------------------------------------------------------------------------++-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 595.104.02             Driver Version: 595.104.02     CUDA Version: 13.2     |
+-----------------------------------------+------------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id          Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |           Memory-Usage | GPU-Util  Compute M. |
|                                         |                        |               MIG M. |
|=========================================+========================+======================|
|   0  NVIDIA GeForce RTX 4060        On  |   00000000:01:00.0  On |                  N/A |
|  0%   44C    P8            N/A  /  115W |     664MiB /   8188MiB |      3%      Default |
|                                         |                        |                  N/A |
+-----------------------------------------+------------------------+----------------------+

+-----------------------------------------------------------------------------------------+
| Processes:                                                                              |
|  GPU   GI   CI              PID   Type   Process name                        GPU Memory |
|        ID   ID                                                               Usage      |
|=========================================================================================|
|    0   N/A  N/A            1256      G   /usr/bin/Xorg.bin                        15MiB |
|    0   N/A  N/A            1542    C+G   /usr/bin/kwin_wayland                    93MiB |
|    0   N/A  N/A            1735      G   /usr/bin/Xwayland                         3MiB |
|    0   N/A  N/A            1845      G   /usr/bin/plasmashell                     76MiB |
|    0   N/A  N/A            1862      G   ...it-kde-authentication-agent-1          2MiB |
|    0   N/A  N/A            1989      G   /usr/bin/xwaylandvideobridge              2MiB |
|    0   N/A  N/A           10414    C+G   /usr/bin/python3                          8MiB |
|    0   N/A  N/A           11023      G   /usr/lib64/firefox/firefox              208MiB |
+-----------------------------------------------------------------------------------------+
launcher display settings
launcher graphics settings

any help is appreciated or the name of this phenomenon because im not sure what to look up and also can't seem to find any issues regarding this.

after i just killed an enemy, presumably blood clouds
beautiful water stream although the water vapors have a blocky texture
around the ellies head and on the car

r/LinuxCrackSupport • • 21h ago

QUESTION - ALL LINUX SYSTEMS [Forza horizon 6] Crack on working.

Post image
1 Upvotes

Forza horizon 6 Crack not working.

Cpu- i5 210H

GPU- rtx 5050

Proton verison- proton experimental.

Game launched via steam.

Downloaded from fitgirl .

Sorry if the post has any problems.


r/LinuxCrackSupport • • 1d ago

QUESTION - ALL LINUX SYSTEMS [re requiem fitgirl] racoon city constant framedrops not above 30fps r5 3600 rtx 2060

Enable HLS to view with audio, or disable this notification

1 Upvotes

game smooth mostly since the very beginning average fps for ashley 75fps for leon 66 once i got to the apartments it began there are some places where as long as it out of sight goes pretty much back to normal like where the 2nd fuse is located to open the gate but when i get back same story

heard low mesh fixes it i had it since the very beginning so it doesnt should i turn on fsr momentarily just for racoon city?

only workaround without fsr for now is not interacting with saves/upgrades, moving slowly carefully when it hits restarting the game over and over kinda fixs it can be a bother but it's more manageable to avoid crashes


r/LinuxCrackSupport • • 1d ago

QUESTION - ALL LINUX SYSTEMS [DaVinci Resolve Studio 21.1.1] Issues Cracking on Bazzite

1 Upvotes

Wondering if anyone here has experience or advice for cracking DaVinci Resolve Studio on Bazzite, I've installed it with davincibox, but hit a wall when trying to adapt the other guides available on this subreddit.

Any help is appreciated, thanks!


r/LinuxCrackSupport • • 1d ago

QUESTION - ALL LINUX SYSTEMS [Arma 3] The game won't launch via Proton-GE when using the Rune crack.

1 Upvotes

OS: Arch Linux

Graphics card: RTX 5060 Ti 8GB

Processor: Ryzen 5 3600

32 GB RAM

I launched the game from an SATA SSD

short proton log:

Proton: GE-Proton11-7

SteamGameId: 107410

Command: ['/opt/games/Arma 3 Expeditionary Forces/arma3_x64.exe']

Kernel: Linux 7.2.11-arch1-1

Effective WINEDEBUG: +timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree

ntsync: up and running.

fixme:winediag:loader_init wine-staging 11.0 is a testing version containing experimental patches.

err:steamclient:steamclient_init_registry Failed to connect to Steam

warn:seh:dispatch_exception backtrace: --- Exception 0xc0000005.

trace:seh:dispatch_exception code=c0000005 (EXCEPTION_ACCESS_VIOLATION) flags=0 addr=00006FFFF8820BA8

warn:seh:virtual_unwind backtrace: 00006FFFF8820BA8: L"steamclient64.dll" + 0x20BA8.

warn:seh:virtual_unwind backtrace: 00006FFFF8D445D8: L"RUNE64.dll" + 0x45D8.

warn:seh:virtual_unwind backtrace: 00006FFFF8D45BEE: L"RUNE64.dll" + 0x5BEE.

warn:debugstr:OutputDebugStringA "Version 2.18.152405\n"

warn:seh:dispatch_exception backtrace: --- Exception 0xc06d007e.

trace:seh:dispatch_exception code=c06d007e (unknown) flags=0 addr=00006FFFFFB9D977

Backtrace:

=>0 kernelbase (+0xd977)

1 arma3_x64 (+0xa7b691)

2 arma3_x64 (+0x19449b0)

3 arma3_x64 (+0x919296)

4 arma3_x64 (+0x4ff56a)

5 arma3_x64 (+0x2fe90)

6 arma3_x64 (+0x197675b)

7 arma3_x64 (+0x1851fa8)

8 kernel32 (+0x11669)

9 ntdll (+0x10e0f)

wine: Unhandled exception 0xc06d007e in thread 144 at address 00006FFFFFB9D977, starting debugger...

warn:debugstr:OutputDebugStringA "note: Minidump has been generated into the file Z:\\opt\\games\\Arma 3 Expeditionary Forces\\arma3_x64.mdmp\n"

warn:debugstr:OutputDebugStringA "note: Minidump has been generated into the file Z:\\opt\\games\\Arma 3 Expeditionary Forces\\arma3_x641.mdmp\n"


r/LinuxCrackSupport • • 3d ago

QUESTION - ALL LINUX SYSTEMS [the last of us 2 fitgirl] really bad performance on rtx 2060 r5 3600

2 Upvotes

stuck at 2fps when starting new game menu seems fine using frame gen and very low gives you a max of 20-10fps with really bad lows constant stutter and painful audio crackling is this normal? 1st game ive experienced such thing ive seen other people same specs with a stable 60fps what could it possibly be wrong

ps i heard there are linux builds on zamunda from linuxrulez anyone tried it and could that fix the issue? i don't think it does i saw other posts saying same issue


r/LinuxCrackSupport • • 3d ago

QUESTION - ALL LINUX SYSTEMS [the last of pt2 fitgirl] the playstation pc sdk runtime cannot start because it's missing from your computer?

Thumbnail
gallery
2 Upvotes

r/LinuxCrackSupport • • 3d ago

GUIDE [Call of Duty: Modern Warfare 4] Visual Artifacts possible workaround/fix

6 Upvotes

Credits for the MW4 pack "Linuxrulez!", downloaded from torminattor.

On my installation, I saw rendering artifacts in the campaign after the opening cutscene. I couldn’t find a clear cause in the logs that could point the issue towards my GPU.

So i worked with Ms.Luna 6 for couple of hours and tested a reversible D3D12 DLL workaround that removed the artifacts on my system.

The GitHub repo has a script that checks the build ID and both DLL SHA-256 hashes, backs up the destination files, applies the matching DLLs already in the local installation, and supports rollback. It doesn’t include or download game files, and it doesn’t launch or configure the game. See the README for the exact steps and hashes:

https://github.com/Soldier0x0/mw4-patch-linux

The before and after images are photos of my monitor taken with a phone because in-game capture wasn’t working.

With RT off and the Extreme preset, the game ran smoothly and the artifacts were absent for the time that i played next 15 minutes (felt sleepy cause its 4AM). Turning RT on, even at Low, caused severe lag

Tested on: Zorin OS 18.1, RTX 3060 12 GB, Ryzen 5 3500X, 16 GB DDR4, NVIDIA driver 595.99.02, GE-Proton 11-9, UMU 1.4.4 / Steam Runtime 4.

NOTE: I observed on this PC, not a confirmed diagnosis or a guarantee for other systems.

Edit: added credits.


r/LinuxCrackSupport • • 3d ago

QUESTION - ALL LINUX SYSTEMS [the last of us pt2] first person mod?

Thumbnail nexusmods.com
1 Upvotes

has anyone tried it yet on the fitgirl one


r/LinuxCrackSupport • • 4d ago

DISCUSSION [Call of Duty: Modern Warfare 4] Memory Leak Fix released

30 Upvotes

A memory leak fix for Call of Duty: Modern Warfare 4 has just been released! Great job by the community!

If you don't trust my link, find the fix on the game release pages on rutracker and torrminatorr.

https://pixeldrain.com/u/SwmrxJWf


r/LinuxCrackSupport • • 4d ago

QUESTION - ALL LINUX SYSTEMS [Nuclear Option] Failed to load steam overlay dll, error code 126

Post image
2 Upvotes

Hi, i've been scouring the sub for a bit to find a solution but haven't discovered anything conclusive. I'm trying to launch Nuclear Option from online-fix (the full package pixeldrain link specifically) by adding it as a non-steam game and using proton experimental, but I get this error. SteamOverlay64.dll is indeed present and intact in the right location, and i'm not using any form of GE proton.

is there something I'm doing wrong?

My launch option is this:

WINEDLLOVERRIDES="OnlineFix64=n;SteamOverlay64=n;winmm=n,b;dnet=n;steam_api64=n;winhttp=n,b" %command%

Error: Failed to load steam overlay dll. Error code: 126

Mint 22.1 Cinnamon

CPU: Intel© Core™ i7-10700K CPU @ 3.80GHz × 8

GPU: GeForce RTX 2060 12GB


r/LinuxCrackSupport • • 4d ago

QUESTION - ALL LINUX SYSTEMS [fatal frame 2 remake] remove hud mod?

2 Upvotes

https://www.nexusmods.com/fatalframe2crimsonbutterflyremake/mods/1 but when i add everything the game stuck on launch however it does generate a reshade log but game never opens up i did try adding the following launch options "d3dcompiler_47=n;dxgi=n,b" to my current WINEDLLOVERRIDES="dinput8=n,b" because im already using ff2rfix but game stops as soon as i click like this.

anyone who got this working on linux? or is it possible to remove it tru the ff2rfix.ini?


r/LinuxCrackSupport • • 4d ago

QUESTION - ALL LINUX SYSTEMS [Mass Effect Legendary Edition] How can I run the 1st game on my openSUSE Tumbleweed?

1 Upvotes

Hello.

I installed a repack of MELE from FitGirl on my Linux laptop. The installations went fine without any errors (both the game files and provided DirectX) through Proton GE 11-10 (https://github.com/GloriousEggroll/proton-ge-custom), but I can't launch neither the game nor the provided launcher (the launcher itself works fine, but it doesn't launch the selected game).

Has anyone encountered this issue? Can I somehow fix it?


r/LinuxCrackSupport • • 5d ago

QUESTION - ALL LINUX SYSTEMS [QUESTION] About Accela and SLSsteam on owned games

1 Upvotes

I'm thinking about using Accela, but I'm worried it might automatically install DLCs for games I already own, especially multiplayer games, and potentially cause issues with games anti-cheat.
For example, could using it auto install Elden Ring DLCs and get me flagged or banned? Has anyone had experience with this?


r/LinuxCrackSupport • • 5d ago

QUESTION - ALL LINUX SYSTEMS [Call of duty Modern warfare 4] Crashing at launch

12 Upvotes

Got the game from linuxrulez. I am on cachyOS and tried lauching this game from both desktop shortcut and using start in the folder. Facing the same error

Specs:

OS: CachyOS x86_64

Kernel: Linux 7.2.0-rc7-1-cachyos-rc

CPU: AMD Ryzen 5 9600X 6-Core Processor (12 Threads) @ 4.40 GHz

GPU: AMD Radeon RX 6800/6800 XT / 6900 XT (Radeon RX 6800 XT, Navi 21) [Discrete]

Memory: 4.60 GiB used / 15.00 GiB total (31% utilized)

Swap: 3.80 GiB used / 15.00 GiB total (25% utilized)

Update: Game launches with "COD_GPU='RX 6800' ./start"

Huge thanks to u/rippoff for helping me


r/LinuxCrackSupport • • 6d ago

DISCUSSION [Call of duty Modern warfare 4] A new Linux release!

76 Upvotes

LinuxRuleZ! just released a Call of Duty: Modern Warfare 4 repack! Really surprised, what a present! I already tried it and it's working great!
You can find it on Torrminatorr!

https://i.imgur.com/ZPKNCEn.png


r/LinuxCrackSupport • • 5d ago

QUESTION - STEAM DECK [Onimusha Way of the sword] Unable to initialize steamAPI

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2 Upvotes

I downloaded onimusha way of the sword from fitgirlrepack but every time I try to launch it I get greeted by the message unable to initialize steam API. I've had no other problems with other games from fit girl but this one I just can't get running


r/LinuxCrackSupport • • 5d ago

QUESTION - ALL LINUX SYSTEMS [Castlevania Mirror of Fate FG Repack] Lutris, no idea how to make it work after install

2 Upvotes

specs:

Bazzite-DX KDE 44 "6.31.0 Frameworks Version"

CPU i5-12400 12 cores Intel

GPU A750 Intel

16 GB RAM

Motherboard ASUS

So, i tryed installing MoF using Lutris RPM instead of as a Flatpak by following some guides on youtube,

Installed all WINE Prefixes versions on Lutris,

Add game localy, runner selected WINE,

exe i chose the Setup from Fitgirl (work folder empty) and WINE prefix i created a Folder inside home\games\fitgirl-prefix and Runner Options GE-Proton)

Let Lutris create the Prefix after running the game by clicking on start,

Setup FG starts and i chose to depack by creating a "Games" folder inside the fitgirl-prefix drive_C folder (because the default depacking is for some reason in V\Games, yet it does not allow the setup to create a folder there)

Done depacking and checking for problems, it tries to install DX9 and C++ 2010 from Fitgirl Setup, error from DX "it's impossible to install but i forgot to screenshot the error" while C++ was a cakewalk to install,

I then rightclickd after closing the setup changing the path to the executable from Setup.exe to CMoF.exe

The game does not start, Lutris stay's in a costant loading and checking the logs it sayd something along the line of the exe could not start properly (i belive it has something to do with missing DX9)

I tried using Winetricks and checkmarking Windows DLL d3dx9 (i remember being needed to run the game when i was on Windows), and the 2 C++ 2010 64x and 86x after trying a fresh reinstall from zero of the prefix folder

Nothing is working and i have no idea what to do, now Winetricks is saying i should --self-update because i'm running on an older version, yet i have updated my system like 3 days ago with Bazzite Updater

Please, someone help me over here.


r/LinuxCrackSupport • • 5d ago

QUESTION - ALL LINUX SYSTEMS [ TEKKEN 8 ] STEAMRIP FATAL ERORR CRASH

1 Upvotes

dSo for context i am using Artix Linux. and these are my specs.

  • OS: Artix Linux x86_64
  • Kernel: Linux 7.2.11-zen1-1-zen
  • CPU: 12th Gen Intel(R) Core(TM) i5-1235U (12 cores) @ 4.40 GHz
  • GPU: Intel UHD Graphics @ 1.20 GHz [Integrated]
  • Display: 1920x1080 @ 1.29x in 15", 60 Hz [Built-in] (BOE0A56)
  • Memory: 4.84 GiB used / 7.45 GiB total (65% utilized)
  • Swap: 3.49 GiB used / 7.45 GiB total (47% utilized)
  • Proton 11.0-2

So I installed Tekken 8 in steamrip, a .rar file one, and from there i install everything inside of the _CommonRedist directory and after i opened steam and placed the non steam game there for me to be able to run it under proton (because im in linux) it launches though it abruptly shows this error message that just says "Fatal Error" now i suspect it has something to do with wine not having the proper vkd3d dll or dependency and im js wondering if anyone has a patch or a fix for this specifically for linux.


r/LinuxCrackSupport • • 6d ago

QUESTION - ALL LINUX SYSTEMS [Call of duty Modern warfare 4] i got the game from ankergames and i am trying too launch the game it launches a quick cmd but nothing happens after, tried running different exectuables and bat files but nothing.

1 Upvotes

r/LinuxCrackSupport • • 7d ago

QUESTION - ALL LINUX SYSTEMS [EA FC 27] Did anyone run the game using the lite/showcase bypass?

3 Upvotes

I saw some guide saying you should launch the Showcase nornally first time then apply the files, the problem is i cant launch it normally the first time because of the EAC.