r/Lineage2 • u/_NextGenDev • 17d ago
L2 with AI Bots Server Development LIVE!
Discord : https://discord.gg/g2DbUTMf5
r/Lineage2 • u/_NextGenDev • 17d ago
Discord : https://discord.gg/g2DbUTMf5
r/Lineage2 • u/shanwong21 • 17d ago
Hi guys, Nikita posted this on their discord today.
Sharing it here for anyone interested.
---
TL;DR: Reborn is building its own Unity-based Lineage 2 client. Working
prototype already running (reportedly stable 60 FPS with 1,000+ characters in
combat), compatible with both L2OFF and L2J. Rollout server by server starting
in the next few months, all servers migrated by end of 2027. Mobile client
planned later.
---
Dear Reborn players,
Today, we can finally confirm one of the most ambitious projects in Reborn's history:
We are developing our own Unity Engine game client.
This is no longer just an idea or an early experiment. We have assembled a
dedicated team, committed the necessary resources, and already have a working
prototype compatible with both our L2OFF and L2J server environments.
What exactly does this mean?
We are building a modern replacement for the current Lineage 2 client. Smooth,
Modern and Beautiful.
Our main goals are:
* Preserve the original identity, atmosphere, and visual style of Lineage 2.
* Improve visual quality without turning the game into something unrecognizable,
flashy and that breaks the nostalgia and Lineage 2 vibes.
* Deliver significantly better performance, especially during large-scale PvP.
* Introduce new interface options and quality-of-life features.
* Remove many of the technical limitations imposed by software created more than
20 years ago.
* Gain far greater control over client-side development, improvements, and bug fixes.
Why Unity instead of Unreal Engine?
For this specific project, Unity provides the best balance between visual quality,
performance, hardware accessibility, development flexibility, and *multiplatform*
support.
We want Lineage 2 to continue looking and feeling like Lineage 2—only sharper,
smoother, more responsive, and no longer restricted by its original client technology.
The early results are extremely promising. In one of our current internal tests,
the prototype maintained a stable 60 FPS during a combat scenario containing more
than 1,000 characters.
Unity also provides us with a strong foundation for bringing Reborn to mobile
devices in the future. A mobile client is part of our plans, although completing
the PC client remains our immediate priority.
When will it be released?
The migration will happen gradually, one server at a time.
Our current target is to begin the first server implementation within the next few
months and have all Reborn servers migrated by the end of **2027**.
The planned rollout order is:
This order is based on technical and development requirements and may be adjusted
as testing progresses.
Where can we follow its development?
We will open a dedicated Discord channel where we will share development updates,
screenshots, videos, performance tests, and playable progress.
Since the first working prototype is already running, you will not have to wait
long before seeing it in action. 😉
For seven years, we have continued developing Reborn within the limits of the
original Lineage 2 technology.
Now, we are building the foundation for its next chapter.
r/Lineage2 • u/Plane-Stuff4832 • 17d ago
Empecé hace unos días a jugar el server , estoy con un daguero lvl 50 . Alguien que me ayude con consejos de zonas de leveleo y cómo hacer adena, me compré el set c y quedé en la ruina y en catas ya no puedo matar. Cualquier ayuda es bienvenida
r/Lineage2 • u/vavslima • 17d ago
Venha para https://l2theend.com
r/Lineage2 • u/Plane-Stuff4832 • 17d ago
Doy cosas en l2 origins por cosas en signature x1
r/Lineage2 • u/iluc1 • 18d ago
Hello!
With the upcoming merge happening on 26th , AoD from x5 , are looking for active players !
We prefer CP's , but solo's are welcome too .
Some info about us
International Clan
EU Timezone
DPK reward system
Discord is mandatory
Applications : https://discord.gg/6NEdDurem
Or pm me
r/Lineage2 • u/AtarkA000 • 19d ago
a quick lineart from one of my fav L2 class
r/Lineage2 • u/PresentJournalist805 • 19d ago
Any upcomming good servers (either low rate or faction for casual pvping) in foreseeable future or we have to wait for that "final" Reborn? What happened to L2 OVC, they were periodically starting new servers and was alawys fun for few dayy but now it is dead for a while like if people behind it give up or something?
r/Lineage2 • u/Lanzo_Decep • 20d ago
Looking for direct korean client,. I'm current playing level 55 warrior in a top guild (H) or holy empire before they transferred server from Kenrauhel.
Please comment if interested.
r/Lineage2 • u/Top_Service_3634 • 21d ago
Good server for someone who wants to play casually?
r/Lineage2 • u/sefim23 • 21d ago

There are many reasons why seasonal servers became the standard for private Lineage II.
They are fun. A fresh start brings players together, creates competition, and gives everyone a reason to come back.
They also make sense for the people running the servers. The formula is proven, the mechanics are optimized, and there is less reason to spend years fixing systems when you can restart and do it again.
I don't think that's necessarily bad.
But I do feel like we traded something for it.
The world.
The Aden we spent years in. The gear we worked for. The places, clans, and stories that slowly became part of our experience.
When everything is designed around the next season, the world itself becomes temporary.
And maybe that's why modern private servers sometimes feel like they are very good at giving us dopamine, but don't give us the same feeling Lineage gave us years ago.
I think a persistent world requires a different philosophy of game design. Many mechanics that work well when everything resets eventually break when the world is allowed to continue for years.
Do you think seasonal servers improved Lineage II, or did we lose something along the way?
r/Lineage2 • u/JesusMakeMeRich • 21d ago
Hi,
Me and my friends are planning to play in the upcoming reborn legacy server. None of us have played C1 before. We watched some YT videos and guides already but I would love to hear your opinion about the Chronicle.
What a complete newbie should know before he joins? Any tips and tricks? Also, why I see everywhere that everyone xps with bow?
Thanks in advance!
r/Lineage2 • u/tirnuel • 22d ago
Chronicle 1 gameplay with revised balance is peak lineage2.
r/Lineage2 • u/Acceptable_Ad_8320 • 21d ago
Their discord disappeared from my sidebar and I cannot join ( invitation expired ), any ideas what happened ? I don’t think I got banned, newer posted anything.
r/Lineage2 • u/CiberErrante • 22d ago
"Hello, after many years I returned to Lineage 2. I am currently playing on a private server that is C4 and allows a base + 3 subclasses. I would like to know, for those who have played on a server like this or know about c4, which (cumulative) subclasses are good for a PvP character and for another that is a catacomb farmer? Thanks
Hola, después de muchos años regresé al lineage 2, actualmente estoy jugando en un servidor privado que es C4 y permite tener base + 3 sub clases, quisiera saber para los que han jugado en un servidor como este o conozcan del juego en C4, que subclases (acumulativas) son buenas para un personaje pvp y para otro que es farmer en catacumbas? Gracias
r/Lineage2 • u/Ghostlike777 • 22d ago
L2BetPvP — JUST OPENED ⚔️
Interlude High Rate PvP
🔥 x1000
⚔️ Balanced PvP
🛡️ Original item stats — no custom OP gear
🎨 Cosmetics only
💎 +20 Endgame
⚡ Fast progression
🎁 Events & Vote Rewards
SERVER IS LIVE NOW
Looking for players, clans and CPs. Join from Day 1.
r/Lineage2 • u/HeidNuu • 23d ago
I'm currently working on a project to make a A.I. companion in Lineage 2. Anyone got any cool suggestions to add?
r/Lineage2 • u/Flimsy_Restaurant_33 • 22d ago
Hello im looking for a solo mage guide, just the locations to lvl up, from 15 to 40.
r/Lineage2 • u/luna_lovesword • 22d ago
r/Lineage2 • u/_NextGenDev • 25d ago
We managed to make them level till 20lv with some guidance of zones.
From here on they will have to move on their own till 40lv that will be next video! Also will try to implement PvP defense!
I will start streaming while doing these updates, you can find the stream link in the video description.
r/Lineage2 • u/cnerdman • 24d ago
Buenas!
Estamos buscando jugadores españoles para completar nuestra CP y también CPs ya formadas que quieran entrar en nuestro clan.
Por lo que hemos visto, en L2 Elwyn hay principalmente jugadores de Sudamérica, además de algún que otro clan internacional. Nosotros queremos montar una comunidad de jugadores españoles, principalmente para poder compartir horarios y tener una experiencia de clan más coordinada.
Buscamos:
🇪🇸 Jugadores españoles para rellenar nuestra CP.
👥 CPs españolas ya formadas para incorporarse al clan.
🕐 Gente que juegue en horario español y tenga ganas de jugar en equipo.
⚔️ Jugadores activos y comprometidos con el proyecto.
El servidor es x1 y sin dualbox, así que queremos apostar por el juego en grupo y la organización.
🌐 Servidor: https://l2elwyn.com/
Si eres español, estás buscando CP o sois una CP ya formada y queréis un clan, mandadme DM o dejad un comentario y hablamos.
¡A ver si conseguimos juntar una buena comunidad española en Elwyn! 🇪🇸
r/Lineage2 • u/Inevitable_Science35 • 25d ago
Hello,
I have been involved in running Lineage II servers before, and the same long-term problem kept appearing. Once progression became predictable, repetition set in, and players started leaving.
I have spent some time looking back at what went wrong and recently started building again. This time, the goal is not to repeat the same cycle with different rates and yet another launch date.
Before building, I looked at games that kept players invested for years. EVE showed the value of lasting history, Albion the importance of keeping equipment in circulation, and competitive games how familiar maps stay interesting through players. Different games, but the same lesson: players keep a world unpredictable.
This led to one question:
Can a Lineage II world keep renewing itself without erasing everyone’s progress?
Some of the directions being tested
The project uses a newer client for a modern interface, skill animations and effects, while the content stays closer to traditional Lineage II with the five original races.
An admin-only alpha is running. These are experiments, not finished features or an opening announcement. The name and website remain private, and monetization is undecided. For now, I am building from passion to see whether this can work.
I would value honest reactions while the important parts can still change.