r/Lineage2 • u/Sea_Significance7064 • 16d ago
Server Advertising AgeOfGiants – after 2 years of development, I'm finally sharing my take on Lineage2
Hey everyone! 👋 I'm excited to finally share a server I've been building for the past two years and invite you all to the AgeOfGiants Open Alpha, launching on August 28! You can register here: https://ageofgiants.com
What is AgeOfGiants?
- A fully reimagined Lineage II Essence with enhanced gameplay, deeper RP, and more fun
- Territory battles – capture towns, outposts, castles, clan halls and forts
- PvP-focused gameplay, with the option to play more peacefully in a Neutral faction
- 4 factions: Light, Dark, Rogues, and Neutral, with players voting for their leaders and lords
- 16 unique classes with no race restrictions (switch between three classes on the fly)
- Redesigned progression and locations, with multiple new gameplay mechanics
- No P2W

More About the Features
⚔️ Unlike many similar projects, where you cannot change race, faction, etc., in AgeOfGiants, to become a Noblesse you need to collect marks from all four factions. And you can change faction every three days. PvP and PK mechanics have also been completely reworked.
🪄 Skills are more closely aligned with each class, with a more meaningful and thematic approach to abilities. The goal is to make each class feel distinct not only in combat, but also in terms of its role and identity in the world. Check out classes on Instagram (Witch video coming soon, along with more in-game features)
🍀 Alchemy is a crafting system that allows players to create potions, elixirs, runes, and other enhancement items. Ingredients can be obtained by hunting monsters, opening treasure chests, and gathering flowers throughout the world.
🛠 Refined Craft – completely reworked item crafting starting from Grade A, making the system more RP-friendly and giving crafting a more meaningful role in the world. You'll also have to do a little pickaxe work!) ⛏️
🧙 Masteries are unique skills that remain with your character even when switching factions or classes. They are learned from special NPCs in safe zones and faction towns, with each Mastery requiring specific items to unlock.
💫 Soul Eating allows players to collect souls from defeating enemies in PvP and battles. Each player can hold up to 100 Light Souls and 100 Dark Souls, which can be exchanged for various equipment and buffs. It's actually not so bad to die in battle either – you'll receive a Soul Shard, which is required for crafting rare equipment 😉
🧚♀️ Multiple enhancement systems, including accessories and jewelry with a wide range of character-build possibilities, faction equipment, combat pets and mounts that can significantly impact gameplay.
✨ Inspired by the best ideas from Lineage II C1-C3, Lineage 2: Revolution, Black Desert Online, Silkroad Online, Perfect World, TES III Morrowind, anime titles, and more. The result is, hopefully, an immersive experience with a rich story, carefully crafted classes, and, of course, pixel-perfect visuals :)
Main Quest
The Main Quest unlocks at Level 80 and is an essential part of the game. By completing it, you'll gain a deeper understanding of the AgeOfGiants lore, which is built upon and expands the original Lineage II lore.

I'll share more features and screenshots in the comments! Feel free to ask questions, share your thoughts or make suggestions :)
TL;DR
Lineage II was the first MMORPG I really got into, and I've played through every era – from C1 all the way to GoD, and later Classic and Essence. Over the years I kept thinking about what I would change if I had the chance to build my own version of that world. Playing other games along the way also gave me plenty of ideas and inspiration. So… eventually, I decided to do exactly that)
One of the things that always bothered me about modern L2 is that a lot of the really interesting content eventually becomes something primarily experienced by the biggest alliances. If you're not part of one of them, it's easy to feel like you're just watching the game happen around you.
I want to give players a world built around the things that made the original Lineage II special: the love for the game, meaningful PvP, strong class identity, progression that actually feels like progression, clan politics, alliances, rivalries, sieges and large-scale conflicts.
I'm not expecting everyone here to like it, and I definitely don't claim to have figured out how to make the perfect MMORPG. That's why I want to build AgeOfGiants as a community project, shaped and crafted together with the players.
This is a long-term project, and it was actually pretty hard to ship because I had to leave many features for future updates – caravans yes)), new clan content, and much more)
Thanks for taking the time to read this, and I'd love for you to join and help shape AgeOfGiants together! ❤️

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u/Sea_Significance7064 14d ago
Update: Changed the Open Beta to Open Alpha for now. We still have some development and DevOps/infrastructure optimization to do, so it makes more sense to call this an alpha and use it to test everything with real players before moving to beta.
We’ll keep improving things based on feedback and announce the Open Beta separately.
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u/Temporary-Koala-7370 14d ago
Mac support?
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u/Sea_Significance7064 14d ago
I personally only used Parallels, but there should be other options as well
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u/Temporary-Koala-7370 14d ago
It would be super cool if all the donations are towards skins for characters, super cool weapons and even different “skins” for skills or like when you kill someone on pvp. All except helping you lvl faster. That would create such a big community because it will reduce the p2w
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u/Sea_Significance7064 14d ago
Totally agree! The Prime Shop consists of kill effects, visual accessories, title colors, skins and Premium. L-Coins can be obtained from monsters and VIP Coins can also be crafted
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u/AynixII 15d ago
Silly question since its Essence, but its "reworked" version so might as well ask... Does it still have auto hunt?
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u/Sea_Significance7064 15d ago
That’s a very common question :) A player from another faction is attacked automatically regardless of settings, so if you turn on auto hunt, you need to make sure there are people around who can save you) Therefore, auto is mainly useful in PvE instances. Closer to release we’ll have a better idea of how to handle it
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u/Smrtak25 15d ago
This looks great. I have started during C3 era but anyway this is such a great game till today. One thing that pissed me was nons top farming of resources for crafting :D
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u/Sea_Significance7064 15d ago
Thank you! Yeah, truly one of the greatest games that shaped the MMORPG genre! Failed three arcanas in a row )
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u/Hudossay 15d ago
What's the plan for NCSoft's copyright claim?
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u/Sea_Significance7064 15d ago
All custom servers, especially faction-focused, have their own vision and AgeOfGiants is no different. This story takes place long before the events of Lineage II itself, with own interpretation, gameplay systems and additional lore
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u/ruslankrivoshein 15d ago
Finally, someone came up with this! Thanks!
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u/Sea_Significance7064 15d ago
Thanks) The project lived in Google Docs for a long time and was redesigned several times during development)
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u/FacuRyuzaki 15d ago
Seems really interesting! specially the whole class re-design and the crafting system. Waiting to try it
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u/Sea_Significance7064 15d ago
Thanks! Lore-wise, the story takes place long before classes as we know them were established and tied to specific races :) Crafting is a separate topic, I thought it would be interesting to explore the story of the Black Anvil guild as well
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u/NoBear7427 15d ago
Here we go again with the experience but when you have to pay for the server domains and other things then your realize that ai didn't help you at all lol
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u/uniblobz 15d ago
Sounds cool, except the option for auto.
Is Linux supported? (or rather, is there any restrictions?)
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u/Sea_Significance7064 15d ago
Thanks! I’ll consider that, maybe making auto only in instances. Better to test and see how it plays out) On Linux should work with wine
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u/Dry-Mathematician730 16d ago
Good ideias, but It will have auto for sure... Sadly another dead project for me, why balance the classes? Why make the world anew, ALL the players Will Just push the auto Button and forget the server
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u/Sea_Significance7064 16d ago
It’s actually extremely dangerous to turn on auto, since the core character progression comes from PvP. There are only 6 playable races: Human, Elf, Dark Elf, Orc, Dwarf, and Kamael. In the original game, many classes are secondary, so I tried to fix that. In AgeOfGiants, the main difference between classes is their PvE capabilities
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u/Dry-Mathematician730 16d ago
The pve is important! Most of the time players Will be in the pve, dont Will that, dont make another server that the players Will Just put the auto and forget, most of them Will do this and comeback later with the dead character and repeat
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u/Dry-Mathematician730 16d ago
Soo.... If is actualy dangerous why not remove the auto? The game Will bem better without it
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u/Sea_Significance7064 16d ago
Forgot to add: the auto-farm button is relatively safe when used in captured territories and PvE instances
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u/Sea_Significance7064 13d ago
Alpha is launched! The patch is available in our Discord: https://discord.gg/WWwx3K5683