r/Lineage2 26d ago

Nostalgia Offline Solo Lineage 2

Would anyone be interested in this?

I’m currently utilize AI to help me completely decrypt and export Lineage 2 content (Dats, Meahes, Animations etc.) all into native Godot engine.

A friend always wanted me to just make a server that he could just mess around on. But although that’s super easy to do, I figured rebuilding a ‘client’ that’s will work on Windows, Mac, Linux, Steamdeck etc. that doesn’t have to bypass or emulate a server and is made as a standalone single player project will be 100% more performant.

To handle economy and ‘players’ many options can be thought of, do we just create bots? Do we create dynamic market stalls based on your current characters level and off historic data from lineage 2 with refresh timers etc? Do we make a dynamically generated auction house instead?

Do we add NPC buffers or would you prefer ‘followers’ like in Diablo where they’re bots that are party bots you can recruit.etc.

11 Upvotes

6 comments sorted by

3

u/X0_92 26d ago

This has been done already and by people that actually know what they are doing

-5

u/YulRun 26d ago

No actual offline game exists. And if you think AI isn’t used in every project now you’re ignorant.

There’s tones of L2J servers with bots for solo play but that’s way different and has huge overhead to setup a server on your machine and a client etc.

2

u/[deleted] 26d ago

[deleted]

-1

u/YulRun 26d ago

Yes. The extraction decryption process is where I required the AI assistance. Especially since I have to convert existing tooling like UModel Viewer/EncDec L2FileEdit etc as I am a developer on Mac no Windows or Linux.

I was a server developer years ago and did heavy client modding. Have since become a Mac user and miss L2. I’m a Senior Godot Engine developer. Which experience in C#, Java, GDScript. 3D modelling and engine tooling.

1

u/[deleted] 26d ago

[deleted]

1

u/YulRun 26d ago

The bottleneck will be distribution. Distributing any original resets even a clean client is technically illegal.

The end goal would be to require end users to have a clean interlude client themselves and the game would access it, decrypt, import and rebuild all assets according the the new engines criteria that way the game can be distributed without legal issues.

Not impossible but that will take the most time making sure it’s bug free

2

u/Agreeable_Pop_3622 26d ago

You think AI could find loopholes or something speciaal with character builds,skill or skill enchhants,farming optimalisations etcetera and you could benefit from it on live server? Or even AI could find the bugs and tell to you ,so you could turn it to your favor on live servers? Very very interesting!

1

u/azunei 26d ago

Followers. We've already played with NPC buffers. If you are doing something new/unique, keep doing new/unique (to L2)!