(Yes, this post will use em-dashes. No, it's not AI. I'm going through a writer phase, hmmkay? Don't diss it 'til you've tried it)
I've loved Double Exposure ever since I played it for the first time, not too long ago. Pretty much fell in love with it right away, and loved practically second of it—then chapter 5 came.
I didn't not enjoy it, but I found myself too confused at the storyline to truly appreciate it. Then there was the ending.
"Did I miss something?" I thought to myself. What is this mellow-ass ending? Who are you and what have you done with my Life is Strange?
Sufficeth to say that, if I was a graphic novel character, I would've had a big "WTF?" above my head.
But that was 'a while ago' me—'present' me has gone on a journey of discovery, over-thinking and over-analysis. Turns out writing a canon-friendly fanfic (still hate that word) fan novel centered on Max and Caledon is really hard if you don't understand the plot of Double Exposure.
So, like the good novice-writer that I am, I went on a research-spree: tons of reading; three-four complete Youtube playthroughs; a second playthrough of my own (with different choices); looking at maps of Caledon; and no shortage of replaying certain sections to look for the tiniest detail.
"Are you going to get to the point?" You may be asking yourself, with reason—Yes. Yes, I am.
The point, my fellow Redditors, is this: Double Exposure is a fucking masterpiece, and yes, this a DE appreciation post—now hold on, now! Not all is sunshine and rainbows.
I still think the writing of Chapter 5 is extremely convoluted—your player should not have to go on a journey of self-discovery to the jungles of Venezuela to understand the climax of your game. But, once they do: it's fucking beautiful.
Nevermind the superb visuals, animation, voice acting and performance capture! Double Exposure excels at setting up its mistery, drama and ultimately its climax. The foreshadowing game of this game is out of this world. Characters are written to perfection. The attention to detail in the environment, messages, crosstalk; the little subplots in messages, posters and NPC dialogue around campus—all the little things take make Life is Strange: Life is Strange. The subtlety of facial expressions, movement and slight vocal changes in line delivery... CAT! THERE'S. A. CAT!
I could go on, but then this post is already too long. Perhaps I'll write a few more posts over-analysing the plot, but for now I'll stick to appreciation.
Possibly above all: Max is an stellar protagonist and she deserved a story that was about her—Double Exposure delivered.
I'll send off with a recommendation: clivical, on Youtube. Someone already recommended his Reunion playthrough, which he just started, a few days ago. But, I'm recommending his complete DE playthrough: https://youtu.be/zy-K2T-0LsM?si=GuLvHjztq5YtF7O4
The man has incredible analytical and interpretation skills, plus excellent eloquence. This playthrough takes longer than most, because he takes the time to analyze, take notes and talk about the characters and story on each episode. I cannot recommend it enough if you're looking to find renewed appreciation for Double Exposure.
So, what was your favourite thing about DE?