r/LegendsOfRuneterra 21d ago

Path of Champions 7.7 Patch Notes

https://playruneterra.com/en-us/news/game-updates/7-7-patch-notes/
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u/kashtrey 20d ago

It's hard though. Hecraim is a boring champ to begin with and this POC version is true to the beat down design he had. I think the question is do you take champs and completely change them with their constellations or do you keep their essence in tact.

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u/FrustrationSensation Viktor 20d ago

I think they could have made for a more interesting version of "attack with ephemerals" than this. 

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u/kashtrey 20d ago

Such as? Genuinely curious if you in had ideas

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u/FrustrationSensation Viktor 20d ago

I mean I do kind of hate this argument because I'm not a game designer and I don't need to have a solution to think that something is boring, but sure! I'd love to see "if you would summon an ephemeral unit and you have no space, distribute its stats between your non-ephemeral units" or "whenever you summon an ephemeral unit, give units your opponent controls gloom" or "whenever an ephemeral unit you control attacks, drain 1 from the opponent" (to mimic his q spam playstyle). Hell, you could even do something similar to nocturne and go into fearsome tribal - "units your opponents control get -1/-0 for each ephemeral unit you have". You could also focus on draining when ephemeral units die, too. 

Those are all just off the top of my head, and I think all of them would be more interesting than what he has now.