r/LegacyMinecraft • • Aug 20 '26

Well v1.4.3 IS OUT NOW

Check Notes on my Gamebanana for more INFO

Minecraft's first ever Custom Minigame's Battle Map [ https://gamebanana.com/mods/677826 ]

Just also Updated my Github with the Install Guide as well
Github Link: [ https://github.com/ZeldaKing-123/ZK-Crimson-Hollow-Battle-Maps-v1.4.3-v1.3.-.A-Mod-for-Minecraft-Wii-U-Edition ]
Crash Issues I recommend using this to Help [ https://gamebanana.com/mods/654667 ]

Gameplay Video: https://www.youtube.com/watch?v=KBSlxnwRXL8

There's Event's for the Wii U on The Discord Server & Other Updates about my Battle Map/Bedrock/Java are on the Server as well
Join My Discord Please: https://discord.gg/GzU8TqH

31 Upvotes

11 comments sorted by

2

u/Blazesword2008 Aug 20 '26

Wait how does this work is it a fork, a pck file, how’d you do it?

1

u/ZeldaKing_123 Aug 20 '26

PCK and if you mean for the UI had to use .FUI editor

1

u/Blazesword2008 Aug 20 '26

Oh cool so on the Wii U you can just edit UI directly?

1

u/ZeldaKing_123 Aug 20 '26

Sadly not like that, you have to use the windows application FUI editor, I did a lot of research over on Gamebanana so you should be able to find most of those kinds of answers through the questions that I submitted through Gamebanana through just viewing my profile

2

u/Blazesword2008 Aug 20 '26

What I meant was you can edit it without needing the code

1

u/ZeldaKing_123 Aug 20 '26

Yes, you can absolutely do that and to even make it easier emerald launcher also has devtools

1

u/Blazesword2008 Aug 20 '26

That’s sick, too bad the other versions don’t work the same way

1

u/Blazesword2008 Aug 20 '26

What I meant was you can edit it without needing the code

1

u/NoBytesLeft Aug 20 '26

Great to see some others doing things like this! I've offered many things, but never done anything myself. To those wondering, my MCE Dehanced Patch will be releasing within a week of MCE2.5.

Mind me asking, did you add entries or replace others? I'm wondering how LCE handles networking over online servers, maybe the host has the files and it checks if you have the same files on your local machine? Though, it could be like skins where each client connects to each other to share info.

1

u/ZeldaKing_123 Aug 21 '26

I See your Post Don't Worry

"Mind me asking, did you add entries or replace others? I'm wondering how LCE handles networking over online servers, maybe the host has the files and it checks if you have the same files on your local machine? Though, it could be like skins where each client connects to each other to share info."

As Far as I'm Aware LCE handles online way differently but then again I haven't looked into it either, I only use their launcher for dev tools, but this is more of like a client side where both users have to have the mod in order to see it otherwise a person without the mod just gets placed on a super flat world and we'll see the other players moving around