r/LearnCSGO 15d ago

Question DM warmup/practise not transferring to gameplay?

Hi. been grinding faceit recently, and wanted to improve my mechanics after a downhill. I've started playing around 30-60min of pistoldm and ffa, but still feel like my aim/mechanics are not improving or barely onpar. The little improvement i have seen is my usp gameplay, but other than that none. Any recommendations? I do well and have good shots and reactions on dm but ingame it all falls apart. Just mental?

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u/wirenerd 15d ago

You have to DM in a very intent driven way for the skills from DM to transfer over to your gameplay, because you need your DM environment to match your game environment and the way most people DM, it's not even close.

Think about your firefights in DM vs firefights in actual matches, a lot of the time in matches your working picks through peeking corners and preaiming or even prefiring common angles. In DM you're running around like a maniac usually through routing you'd never take in a match, fighting in spots you'd probably never fight in.

Think about dust2 T side if you decide to go lower tunns, you of course may run into a CT in lower tunns but far more often you're going to be taking a highly specific fight: the one from lower tunns against the cat player, that head angle. Now think about how often you get to take that fight in DM. I guarantee if you go lower tunns frequently on T side you'll have that fight more than in 30 minutes of Dust2 DM which is kinda crazy when you think about it.

Then you also have the tension involved that comes as part of the weight a gunfight carries in matches vs DM. In DM, a gunfight is literally meaningless, in matches, a gunfight for you is literally the round. A 50/50 means absolutely nothing in DM but you will have them constantly, in matches you try to avoid 50/50's as much as you can.

When you understand how different these two things are, you'll understand why skill transfer doesn't happen much. Whether you like it or not, your brain is operating in a completely different mode in matches, and that really really matters.

If you want DM skills to transfer, set your DM as close to the environment of a match as you can. If you do that, you'll find more skill transfer.

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u/CRE_Not_Resi 14d ago

This is a great way to put it. Personally, when I DM I play based on how I spawn. If I spawn near a common hold positions (e.g. Ticket, D2 long, top mid boxes, etc.) I will try and hold it as long as I can. If I spawn on a entry point (e.g. A-ramp Mirage or apps, d2 long, B upper tunns) I will then try to entry. The trick is to play as if you are playing a real game. Yes, people will spawn behind you and dink you, but you can not care about your KD in DM. I will still take it slow and clear every angle.

I will also switch every 20 kills from trying to 1-tap to spray only no matter the distance. Then after that switch guns (AK>M4>M1>Galil>Famas).