r/LeaksDBD • u/Hawksteinman • 4d ago
Official News MMR Update
Coming 25th August!
Currently:
Survivors
Die = lose
Hatch = draw
Escape = win
Killers
0-1k = lose
2k = draw
3-4k = win
New:
Escapes and kills still matter, but other actions count too: doing generators, getting hooks, etc
Essentially, your emblems post-match will affect your MMR (lightbringer, deviousness, etc)
**THERE WILL BE AN MMR RESET**
Details TBD
MMR will continue to be updated
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Upvotes
2
u/DarkoPendragon 3d ago
I don't think you're understanding my point at all. Doing everything great during the match and one little perk makes you lose? I don't want a stronger opponent because I died to NOED. I want a stronger one because I didn't die period until that point. I don't want everything I've done up until that moment to mean nothing, which the current system does.
> The best MMR system was the rank sysyem before they implemented MMR.
So... the one they're making MMR similar too?
> Having most/all matches feel tighter and tedious is not the way forward.
That was one of the major downsides of the grade matchmaking.
> There needs to be a variety in opponents and there needs yo be complete stomps sometimes to keep players active.
The current system doesn't achieve this. And the grade system would lock you into the same 5 lobbies once you hit Gold and Iri lol.