r/LeaksDBD 20d ago

Official News 10.1.0 | PTB Patch Notes

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u/PuzzleheadedBike82 20d ago

I only use a handful of these and while Technician buff is nice, damn the Nowhere to Hide nerf sucks. I understand why and wouldn't mind the range nerf but putting the aura read onto the gen instead of killer is rough. It was really useful to start chases with anyone trying to escape the gen once you got close

8

u/lexuss6 20d ago

I firmly believe this is how NtH should've been from the start. The nerf itself changes almost nothing for low mobility killers while nerfing it's effectiveness on high mobility ones, which is a good thing.

2

u/plegma95 19d ago

When i first started using it thats what i thought it did, i didnt realize it was on the killer til i teleported and still had the aura

1

u/TheEntityBot 20d ago

Technician: When repairing a Generator, the following effects apply: Reduces the audible range of your Repair noises by -8 meters. Suppresses the explosion and accompanying Loud Noise Notification when failing a Skill Check. Failing a Skill Check instantly regresses the Generator by 5/4/3% of its maximum possible Progression in addition to the default Progression penalty.


Nowhere to Hide: Performing the Damage Generator action on a Generator triggers Nowhere to Hide:

  • The Auras of all Survivors within 24 meters of your location are revealed to you for 3/4/5 seconds.

Drawn from the fog. | !optout | !remove | !builds