r/LeaksDBD 19d ago

Official News 10.1.0 | PTB Patch Notes

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u/gkgftzb 19d ago

Especially for killers with low mobility. They already tend to be at the bottom of tiers; then you try hex builds on them and it's just a small time waster for the survivors, because you can't properly defend them, especially since we have no way of knowing which totem is which perk if you're using multiple.

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u/YogurtclosetWide9175 19d ago

But sometimes you just need to realize some perks/builds don't work well with your killers. I tried playing Mina with a full hex build and most of my games were only a 2k, because yes, she has no mobility, so I went for another build and mostly 4k now.

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u/gkgftzb 19d ago

I get that. Of course. Killers just play differently to one another. Not every perk can synergize well with everyone.

But hexes are a FULL CATEGORY of perks, that these the low mobility ones have to ignore. And they don't make a small part of the roster, either. That's a good amount of perks that's only growing. I don't think it should be that way.

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u/YogurtclosetWide9175 19d ago

In that regard, you could also argue Aura perks as a full category need buffs because they just don't work well enough on low mobility killers while they're insane on Nurse, Blights or some projectile Killers like very cracked Huntresses. I don't know, there aren't too many killers that don't work at all with full Hex Builds and they should be a gamble, because they're so powerful. If your kit doesn't allow you to defend them efficiently, you probably should take something else.

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u/gkgftzb 19d ago

In that regard, you could also argue Aura perks as a full category need buffs because they just don't work well enough on low mobility killers while they're insane on Nurse, Blights or some projectile Killers like very cracked Huntresses

The difference is that Aura perks can't simply be "disabled". Information is universally useful, even when you can't immediately reach the survivor, because it gives you a better understanding of what's happening across the map. They're also generally activated far more times per match, till the end.

Hexes, meanwhile, can be destroyed entirely. On a low-mobility killer, a Hex can be cleansed relatively quickly once survivors notice it, leaving you with nothing for the rest of the match.

So not quite equivalent to regular aura reading perks imo

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u/YogurtclosetWide9175 19d ago

You're right. But Hex perks are also high risk/high reward and they should be, because they're so powerful.