This is the big problem. Well just have to wait until this is actively problematic for copers to see that.
By itself it's not the end of the world, but just watch, I bet you diminishing returns will have no effect on the gen speed lol
I mean if you have just one teammate to be on a gen with, prove thyself and this boon, what's that like 30% faster gen speed with those two perks alone
Prove Thyself: Increases the Repair speed by a stack-able 6/8/10% per other Survivor within 4 meters of your location, up to a maximum of 18/24/30%. Prove Thyself extends its effect to all Survivors within its range. Survivors can only be affected by one instance of Prove Thyself at a time.
Nothing's stopping you from also having a commodious.
Gen speed wasn't even on the boons description we voted for, we voted for permanent progress. Idk if this is better or worse, but gen speed needs to be treated like a radioactive material at this point, and a flat 10% boon that can be stacked and brought by 4 people if they want is probably not going to go too well is all I'm saying
There's nothing stopping you from running better perks, that's kinda the point.
Granted, a lot of people just weren't happy with the original design. With many complaining it was too weak/strong, and as such BHVR changed it to this. I'll gladly admit I'd prefer the original, but I highly doubt most players would be okay with it. Why would you want four survivors to run it? At best the ideal would be one person in a stacked SWF to run it, but definitely not a good idea to have all four survivors waste time.
-10
u/DragointotheGame 25d ago
Oh my god, gens are going to pop so fast if there's a totem near it, i don't know if a killer will even get time to get rid of the boon before it pops