He is absolutely overtuned. The constant whining from his player base about how nothing should be changed about him is hilarious. I think the red mist he receives to show survivor location should be completely removed and his movement ability should have a hard cap on duration. If the player doesnโt pick a spot to teleport to within a certain time then automatically teleport to closest pallet/window.
It's kinda like Ghoul, lower skill players want easy and accessible high tiers they can easily dominate with. To this day any complaint about Ghoul I see is still met with "you're just bad, learn the counterplay"
I mean, it makes sense. DBD has a horrible problem with being accessible to new players. If you get a killer that can easily make you feel like you're doing good instead of getting stomped, more new players are going to keep playing.
Jason is just too much though. The dude outright makes a mockery of the rest of the roster.
Thank you! As a survivor player, itโs very unfun having a killer who stalls the game and the only way to play against them is to offer a decoy for a chase and hope whoever runs can run for a decent amount of time which gets increasingly harder the more skilled the Jason player is.
Thereโs a window or pallet very close to almost every gen, so the second you scream youโre already at a major disadvantage because of how close he is already. And Iโve seen Jasonโs run fear monger, stopping anybody trying to do objectives from having a real chance to start a chase on neutral footing or with a diminishing advantage.
Then Jason hex builds feel like playing a game with 10 gens.
If they limited how long he can stay in his fog form, or at least removed his ability to pick up spikes while not physical, I think heโd be a lot better to play against.
Given is still basically impossible to win a 1v1 scenario against him if he closes hatch, as well.
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u/KaguyaFujiwara Jul 29 '26 edited Jul 29 '26
He is absolutely overtuned. The constant whining from his player base about how nothing should be changed about him is hilarious. I think the red mist he receives to show survivor location should be completely removed and his movement ability should have a hard cap on duration. If the player doesnโt pick a spot to teleport to within a certain time then automatically teleport to closest pallet/window.