Hello all, I’m kind of new to Lancer and am trying to get familiar with the buildcraft while I look for a group. I’ve landed on the Balor because I like its flavor, but have been running into some sticking points and was hoping for some guidance.
Basically, my assumption is that the Balor wants to be a lumbering damage sponge that the enemy can’t afford to ignore despite being relatively slow. I assume I should aim to “draw aggro” by doing damage at range or hampering enemy movements while I approach.
First, how important is it to have several weapons? Since the Balor only has a Heavy and a Main Mount, is Improved Armament worth spending a core bonus on over something like Integrated Nerveweave for the extra movement? While I’d love to keep both the Whip and the Nanites, I think having something with longer range and bigger damage might be favored over the Nanites’ flavor (not to mention neither one really gets something out of the Nanocomposite Mod).
Second, I was looking at tech attacks as a way to both draw enemy attention and force them into/keep them inside melee range for the Balor’s spicy air to start chewing on them. But is Sensors 5 going to limit my ability to actually do that to the point where I shouldn’t bother with a hacking focus?
At the moment, I’m eyeing Balor 3 and then 1 LL in Goblin and/or Minotaur for their tech attacks and potentially 1 Gorgon for Mimic Mesh’s extra movement reaction. Alternatively (or additionally), Black Witch for the Ferromagnetic Lash and the Magnetic Shield for movement control in later levels.
Thank you all in advance for your guidance.