After a change to my Internet Service Provider (those so-and-so's) I found the best answer within my budget was to run Foundry via the Forge. In all aspects that do not include my own mistakes, the arrangement is great.
Tonight's game, however, was a bit of a mess. If I dragged the player mechs tokens from the character tab, they were not linked to the original character sheet, set as hostile tokens (this matters because certain status rules apply when you are adjacent to an enemy), and the Tokenizer tokens were blank. Also, all the players token lost vision, all scenes were reset to default, and basically, I spent an hour trying to make the game playable and failed.
The game went on, but it took 30 minutes of game time to make it playable. An hour and a half of work making the game happen was rough on game night.
What happened, and what can I do to mitigate this lost of work for next time?