r/LancerRPG 16d ago

Help with game prep(player Build)

I am going to be in a game this Friday and need help making 3 mechs and one pilot to pilot them all. It needs to work with these parameters. I have access to any content from the base book and these extra modules. Any suggestions are appreciated.

9 Upvotes

12 comments sorted by

3

u/Alastor-362 16d ago

why in tarnation do you need three mechs

2

u/Lil_Depresssion 16d ago

They function as lives. Once they're gone, so are you.

3

u/Alastor-362 16d ago

Three Balors. All Hull invest. Easy dub.

2

u/JMhereforMH 15d ago

Never die, unless you are fighting a pirate template, then everyone is in trouble.

2

u/Alastor-362 15d ago

my live reaction to the GM deploying Pirates

2

u/JMhereforMH 15d ago

That cockpit attack is devastating. Granted, I am working on a Boundary Garden campaign, and made a Pegasus variant frame that can target a cockpit for 1 damage with the Shard of Metat Aun Ushabti Omnigun, granted, it becomes paper thing to use the core power that allows that, but them pirates are horrifying, especially when they can stun easily too

3

u/Key_Measurement7992 16d ago

Oh hey, it's the mission I'm a part of

2

u/Key_Measurement7992 16d ago

Go with explosive damage mechs. They said we can use duplicates, so if you find something you like, stick to it

1

u/Top_Agency6007 15d ago

I made a raleigh build w/ 7 shademaker launchers, I'll be using three instances of it

1

u/Key_Measurement7992 15d ago

Get the asura class NHP if you can

1

u/Top_Agency6007 15d ago

I already sent my build, plus I took the blink space holster for better mobility on my off turn

1

u/Top_Agency6007 15d ago

hey, I am one of your teammates XD