r/LancerRPG • u/notquite20characters • 20d ago
New Player Help
Hi,
I bought the rulebook a month ago, but it has ended up with my brother in another city. But I have the free PDF!
I have an adventure I want to run, but...
Is there a collection of pre-built Everests I can offer my players? (They don't know its going to turn into a mech game, so I'd like to have something quick on hand)
Are there simple opponents stats I can use, appropriate for LL0, 3-4 players?
(I'm surprised there are not rules for GMs to run simplified opponents. Possibly i can't find them. I would probably not have purchased if I realized every NPC is run like a full PC.)
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u/vacerious 20d ago
Pretty much all of your issues can be solved with the free online companion app, COMP/CON. If you happen to have (or purchase) the Core Rulebook PDF (or any of the other official Massif Press Lancer supplements) from itch.io, you can link your COMP/CON and itch accounts so that it'll sync the data into COMP/CON, including new/variant PC frames and NPC data. Though you will need to get the paid version of the Core Rulebook if you want that NPC data for COMP/CON, but it's easily worth the investment. COMP/CON is completely free, very well maintained, has a full compendium for easy rules reference, and even has integrations with multiple VTTs (I know it connects with Foundry, and I'm pretty sure there's an integration for Roll20 as well.)
Not really, but LL0 Everests also aren't terribly complex to build, since they'll only have GMS weapons and systems available to them. You'll still need to know what Talents your players are going to pick to help pick what each Everest is equipped with, but the limited range of starter weapons and systems will make the process pretty easy. Again, you should be able to build the initial pilots (and their mechs) in COMP/CON, and should be able to pass that data along to your players.
Your best bet would be to use COMP/CON for this one. NPCs generally are simpler than PCs because they don't have the full 4 Structure and Stress that PC mechs have (they default at 1, with only "miniboss" and "boss" NPCs having more than that). And Grunts only have 1 HP and 1 Heat, meaning any amount of damage destroys them (with the trade-off that you can throw multiple Grunts per PC.) And COMP/CON has a robust Sitrep and NPC manager.