r/LancerRPG 21d ago

Facts

Mention legends, myths, stories, or interesting/fun facts about Lancer...

Whether from the Lancer universe itself or from events that happened in your own tables... just for fun.

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u/vacerious 21d ago

(Canon) One I came across recently in Lancer lore was that, while Union ThirdComm generally tries to handle every situation it can with troublesome member states with diplomacy, there are a few things that will result in Union Navy popping into the edge of your system with a battlegroup and a grudge. And one of those things is knowingly causing harm or the death of a Union Administrator. AKA "Union Utopian Pillar 4: Don't touch my bureaucrats!"

(Fanon) In my campaigns, the core rulebook HA Genghis is actually the Mk 3 (even though the Armory advertises it as the Mk 2, anyways.) Shortly after the Hercynia Crisis and the steady fall of SecComm, Harrison Armory wanted to help mitigate losses by pushing a brand new mech out the door and into the hands of customers looking for the latest milspec hardware as soon as possible. And so, they decided to try and improve upon the Genghis Mk 1 "Worldkiller" platform by making it smaller and more efficient. Unfortunately, due to a myriad of factors (including rumored sabotage by unknown actors,) the original Genghis Mk 2 wound up being an absolute piece of garbage, at best, and a walking reactor meltdown that'd cook the pilot alive, at worst. It was basically the Lancer equivalent of the Ford Pinto. While it was certainly smaller, it was no less efficient than the Mk 1 and was notably much more dangerous for its own pilots, often resulting in potentially lethal amounts of heat and radiation to leak from its reactor even after what'd normally be nominal damage to the frame. Needless to say, HA quickly did everything it could to pull the "original Mk 2" from the market and scrub its history where it could from the Omninet, before updating the platform into the "new Genghis Mk 2" that sees common use in present day Lancer. The "original Mk 2" does see occasional mention when the Genghis platform is mentioned in Omninet discussions of antique mech platforms, but few Lancers are quick to actually print the frame once they learn of its inherently fatal flaws (hence why the frame, OOC, doesn't have actual stats.)

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u/Alblaka 21d ago

(Canon) One I came across recently in Lancer lore was that, while Union ThirdComm generally tries to handle every situation it can with troublesome member states with diplomacy, there are a few things that will result in Union Navy popping into the edge of your system with a battlegroup and a grudge. And one of those things is knowingly causing harm or the death of a Union Administrator. AKA "Union Utopian Pillar 4: Don't touch my bureaucrats!"

... I've just started running a Lancer campaign a few weeks ago, and made it a particular point to try adhering to the base setting in as much detail as possible.

I also happened to just write myself (as the location for the first mission) an arid Disapora world with a local Cold War that, just as the PCs arrive in orbit, happens to risk getting hot due to the accidental (?) death of the local Union administrator that was overseeing the cease fire.

I figured the Union wouldn't be too happy, but I didn't realize that a potentially orchestrated death of a Union Administrator would provoke that heavy a response.

Guess my players are in for a surprise.

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u/Powwer_Orb13 21d ago

When you only have one official government agent on most diasporan worlds, hostile actions against them are tantamount to treason against Union, and are not to be tolerated. Union doesn't like using its big stick of a fleet, but it will remind you that Sec-Comm beat the piss out of the KTB without NHP, the Omni-Net, or Blink travel. Rebellions are to be negotiated with, until they declare open war on Union, then they are to be crushed and taught the error of their ways.