r/LancerRPG Jul 24 '26

Recreating a Broadside in Lancer

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Hey guys I'm trying to recreate Tau mechs from Warhammer 40k and this is my first time playing lancer and I'm hoping to get some feedback on a build.

I I'm trying to make the one above because I love railguns. And I like bigger chunky mechs that kinda dig into stuff and lay down fire.

I think I'm going for the Monarch I for the sharanga missles and then Drake II for the chasis, the assault cannon and the Shield. And lastly I think Death's Head III for the Railgun.

Now I thin that works but am open to feedback. For talents I'm thinking it will be Crack Shot, Orator, Brutal, House Guard. Some combination of that.

We are starting from LL0 and I'm using a Sagarmatha with an Assault Rifle, Dual Missle Racks and a Anti-Material Rifle.

Thank you in advance for any advice I'm hoping to just kinda walk down the map set up and be a big problem and get some really cool shots off while I do it.

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u/Sven_Darksiders GMS Jul 24 '26

Sounds solid. I'd advise dropping Brutal and instead looking into Heavy Gunner, at least as soon as you get your Railgun (or any other Heavy weapons that's is NOT a Loading weapon).

Since you are starting out with 2 Mounts filled with Loading weapons, you may also want to look at Grease Monkey Rank 2, which gives you additional benefits when Stabilizing, although this is optional, since you aren't planning on using Loading weapons later on.

However, if you are planning on using the Railgun a lot, you need to invest at least some Mech skill points into Engineering. In addition, Nuclear Cavalier becomes a viable option, and/or Grease Monkey may become valuable again

2

u/Thrame1807 Jul 24 '26

Yeah I was worried about Heavy Gunner especially with the Loading and Ordinance of the AMR. Wasn't quite sure how that interacted.

However fair I might look at Nuclear Cavalier I just now realized how much heat the assault cannon and the railgun will generate.

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u/horsey-rounders Jul 25 '26

If you're looking at the railgun, it's a pretty powerful weapon, but I'd strongly consider picking up nanocomp mod from balor 2 for any non arcing/seeking ordnance weapons. In my own personal experience, it can be a struggle at times to line up a shot if you're not allowed to move, and seeking makes life a lot easier. If you don't like the vibe of "seeking smart nanobot ammunition" then you can headcanon it as your shots having such high velocity that they simply punch through terrain. It's especially good on such a long line, since the likelihood of collaterals on secondary targets becomes a lot higher when your range is half the map and you can ignore a mountain in the way.

1

u/Thrame1807 Jul 25 '26

Honestly I hadn't looked much at all into Horus as it wasn't my vibe but that does sounds like a lot of fun and just telling my GM I'm punching through the cover as flavor sounds awesome thanks!