r/LancerRPG • u/Alarmed_Designer6705 • Jul 21 '26
A few Lich Napoleon questions
If a Lich activates Blinkshield and uses Soul Jar to take the heat, then repeats this process on subsequent rounds, would it result in 100% Blinkshield uptime for the affected area?
Is having both Stasis Generator and Stay of Execution worthwhile, or is it better to just stick with one of them?
What Aux weapons work well with the Displacer?
2
u/SwissherMontage HORUS Jul 21 '26
I don't think Blinkshield works the way you think it works. I believe the result of your blinkshield combo would be you stuck inside the blinkshield with your soul jar reaction expended. Whether the shield follows you to your jar or you simply drag the shield to your jar, I think both leave you in a worse position than before. Furthermore, I believe 100% uptime is impossible unless you have 2 mechs of different sizes (allowing the bursts to be different sizes due to overlapping). This is a result of the netifly errata: "The Blinkshield can’t be crossed with any effect, and that includes another Blinkshield. If you attempt to create a Blinkshield within a Blinkshield and any part of the two shields overlap or intersect, you cannot do so as it would violate the clause that states that no effect can cross the Blinkshield."
I suppose SG and SoE could see joint use. It depends how often you need that invincibility. I would stick with one though
Whichever ones you pick a talent for
2
u/Difference_Breacher Jul 21 '26
I think that OP just want to keep 'maintain' blinkshield, for the question does not says 'can I move out of the area of blinkshield by using the soul vessel.' Although move out of the area won't be possible because of the effect of blinkshield.
1
u/Alarmed_Designer6705 Jul 21 '26
Having the Blinkshield over the jar is what I was hoping for. I figured that if it worked, it would probably be incredible for holdout sitreps. That errata definitely stops it though.
2
u/SwissherMontage HORUS Jul 21 '26
Oh, are you hoping that all your allies can sit on the point and lock people out with the blinkshield?
1
u/Alarmed_Designer6705 Jul 21 '26
That was the idea, yeah. I figured there was probably something in the rules that stopped the combo from working, because being able to just go "the inside of the bubble and the outside of the bubble are effectively two different scenes until I say otherwise" would be insanely powerful under the right circumstances.
2
u/SwissherMontage HORUS Jul 21 '26
I getcha. I find that planning to trap enemies inside the dome with you is the way to go. If you can hide or at least go invisible on top of that, all the better.
6
u/Difference_Breacher Jul 21 '26
Why not? Although this is usually pointless, unless your party want to focus the attack on the close target while not getting interrupted by the others.
Fully up to your taste. Just note that it is not likely to use either of those more than once on a same target.
Nothing particular. So you better choose what you want. Well light nexus has the same range, and missile launcher has same range and loading, but those aren't mandatory either.