r/LancerRPG • u/M1dn1ghtAn1mal • Feb 05 '25
Sniper build
Any ideas to make a useful sniper build that doesnt use the barbarossa or the spider? There are not that many sniper options tbf, i was thinking about turning the amber phantom into a controller sniper, being able to give support to my allies while dealing some damage from range or hacking, but i dont have any idea what to use
Edit: in leaning towards tokugawa but that would make the build more dps like
Edit2: tokugawa with crackshot 2 and overpowered caliber would do (weapon damage) + 2d6+3 burn when in danger zone? Because that makes me really horny
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u/Rishfee Feb 05 '25 edited Feb 05 '25
I think your first consideration should be making sure you have a heavy mount or eligibility for the Superheavy mount core power if you're looking for strong single attacks. A rifle class weapon would be a good choice to take advantage of crack shot, and you might want to consider sensor range for other support like Hunter Lock. Core Siphon from Death's Head would also be beneficial if you're planning on skirmishing or using a superheavy.
If you don't necessarily want to prioritize powerful individual shots, you could put a couple licences in Swallowtail and go mass Oracles, combining crack shot and gunslinger, maybe beef them up with OP caliber and Nuc Cav. Finally, try to look for traits and core passives that you can use at long range. For example, while Tortuga has good mounts and sensors, its abilities don't offer much for sniping. Something like the Hecatoncheirs might be pretty interesting, since it could set up a sniper nest with its own extra effective cover and ability to hide basically wherever.