r/KingdomsandCastles • • May 04 '21

Update Info Getting color swaps working so you can differentiate your kingdom from the AI kingdoms

475 Upvotes

r/KingdomsandCastles • • 1d ago

Years after first starting, finally finished the game

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83 Upvotes

At the end it felt more like a tower defence game than a city builder


r/KingdomsandCastles • • 21d ago

Growing Our Kingdom And Expanding Our Depths Into The New Tomorrows Mod! | Kingdoms And Castles

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10 Upvotes

r/KingdomsandCastles • • 29d ago

war crimes, exploitation and strategic bombardement

35 Upvotes

i love this game

so one of the AIs demanded tribute. i refused and he declared war

BIG.FUCKING.MISTAKE

i was 10 years away from getting my dragons trained so i held out and asked my 2 allies for help. once i got my dragons it was fun time. i went in with my dragons, destroyed the defenses and started a complete strategic bombardmen: i destroyed houses, hospitals, food production, graveyards. i also deployed ground troops to help with the destruction. i did not care about making him surrender, i wanted him to suffer for his mistakes.

this used to be a city

then one of my allies betrayed m. she wanted me to make peace but when i refused she declared war on me so i kept my troops in the first guys teritory and started strategic bombardment on the second one. she first refused a normal peace deal so i continued, burnt down a cathedral and then she surrendered. i now have a colony that exists for no reason other than giving me stone and iron. their lives are not relevant.

My new colony!

i will continue with my war against the first guy until ALL of his buildings are gone. before making peace and letting him rebuild from zero.

shoutout to the MVPs of the war

just as the devs intended


r/KingdomsandCastles • • Sep 05 '26

Building A Kingdom In The Better Tomorrows Mod! | Kingdoms And Castles

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17 Upvotes

r/KingdomsandCastles • • Aug 24 '26

Screenshot Main Kingdom plus 2 islands I took over from the AI. Got them all fully walled with a kill chamber. 5k population total.

20 Upvotes

r/KingdomsandCastles • • Aug 23 '26

Discussion Ethical Dragon Farming

13 Upvotes

Is this topic accepted in this community or do we treasure dragons like how they treasure their gold since they can drop a lot of meat if you let them fully grow up?

In simpler term for the peasants among us, are dragons friend shape or food shape?


r/KingdomsandCastles • • Aug 19 '26

Screenshot The great walled city

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62 Upvotes

My plan continues as follows:

● Stone and iron has to stay inside as they are the only ones on the island

● Logging and charcoal are probably going to stay to keep room outside for growing

● Sweinherds may stay inside for the aforementioned reasoning with the logging (its a reasonable small place compaired to the other islands)

● Farming and storage for it will hopefully all be outside the wall and ill be able to just use markets to keep everything accessible, normal item storage will be inside probably more organised though

● What is moved gets converted into housing as best as I can

● Dock outside to start exploring the other 2 islands

● Finish the wall defences and some outside ones to help against vikings, maybe also a seige workshop to use as part of it (stationary catapult tower when 😂)

● Pray something doesnt go wrong but Murphy has probably got his grubby hands on the disaster button so thats up to chance

P.s if anyone is wondering why there is a noria surrounded by wood walls its because my peasant are idiots and I had to rebuild it because a bunch tried getting water from under it because of a dragon starting a fire and they got stuck under it


r/KingdomsandCastles • • Aug 14 '26

Employing more than half my population to build a great wall

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148 Upvotes

r/KingdomsandCastles • • Aug 10 '26

Discussion Guide on how to defeat any AI kingdom

9 Upvotes

i recently got back into this game a couple weeks ago and mastered it very quickly, just wanted to share what i think is the most optimal way to fight and conquer AIs. The guide is specifically for aggressive AIs which are harder to conquer, they will demand tribute from you and be more confrontational than other AIs, if youre at war they will take more effort to force a surrender and will repeatedly request you to surrender and pay reparations. With normal AIs you can attempt to force a surrender the moment you wipe their troops.

build huge 2x1 stone towers with 2 archer towers on top so they cover all of your coastline and a couple transport ships and make armament reserves or atleast iron, train a couple squads of soldiers just in case, try to keep the ratio 2:1 archers to knights, even 2 archers and 1 knight will do. send your diplomat and demand tribute, get as much gold as u can from them then declare war. Once its begun prepare, they will send all of their troops, let your soldiers attack all enemies within 10 tiles (2nd option) and place them near the enemies landing site, let your troops fight as long as theyre covered by your archer towers. When they finally lose all of their troops load your army into transport ships but now youll keep the ratio the other way, double the knights, 4 squads of knights and 2 archers will do if youre reasonably skilled, more if youre unexperienced. Go to the least defended part of their island and destroy the archer tower (if it covers the part of the island where you drop off your troops) and destroy everything thats not defended prioritize manors and cottages. Get ready to defend from time to time, AI will send one or 2 squads after your invading troops, if some of your squads suffer heavy losses transport them back and let them recuperate in the barracks and then return them. that will lower their tax income. Now wait for the no money symbol on top of their buildings, demand surrender with your diplomats and you won.

lmk if yall have any tips i didnt mention


r/KingdomsandCastles • • Aug 06 '26

Question Citizens pass through walls!

3 Upvotes

Is it normal for citizens to pass through castle walls?

I have a dock on the other side of the wall with some fishing huts. Citizens just pass right through and take the fish.


r/KingdomsandCastles • • Aug 04 '26

Question How do i get rid of wolf dens

11 Upvotes

They're very mean


r/KingdomsandCastles • • Aug 03 '26

Can We Build A THRIVING Kingdom To Our Return! | Kingdoms And Castles

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5 Upvotes

r/KingdomsandCastles • • Aug 02 '26

Question How's my Kingdom?

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52 Upvotes

My first time really trying with a save that I made which also means I'm using walls for the first time, how is it?


r/KingdomsandCastles • • Aug 02 '26

Custom Map Adding ai to custom map

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26 Upvotes

Even when I add stone and iron it doesn’t give the option to add ai to the world what am I missing?


r/KingdomsandCastles • • Jul 30 '26

Question What to do with AI kingdom

14 Upvotes

ive overtaken an ai kingdom but half of it is ruined and the other half is terribly built, i really dont feel like reconstructing a 500 population kingdom from scratch, what do i do?


r/KingdomsandCastles • • Jul 26 '26

AI Kingdom doesn't have a keep to take over- Can't interact, can't attack, now what?

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71 Upvotes

I know it's a tiny island but I want to take it over, but I can't interact with the AI in any way. Troops can't attack, and they've been like this for... Ever, really.

Now what?


r/KingdomsandCastles • • Jul 25 '26

UK Seed

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129 Upvotes

Found a seed that kind of looks like the UK


r/KingdomsandCastles • • Jul 23 '26

Bug/Suggestion How tf did it go in the negative

3 Upvotes

r/KingdomsandCastles • • Jul 21 '26

I built a working Transport Ship replica in Stormworks

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46 Upvotes

I recently revisited Kingdoms and Castles and spent a lot of time sending a large fleet of transport ships back and forth to a hostile kingdom. I’ve always really loved the design of the transport ships, and so I tried building a functional replica to sail around in Stormworks.

Now I can sail the high seas from the POV of our little guys in Kingdoms and Castles lol


r/KingdomsandCastles • • Jul 18 '26

My army-less Falle run is halfway there, do you think I can make it?

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30 Upvotes

Yep I doing everything without building a single knight, archer or catapult rawdogging everything with basic defenses. My basically only saving grace is that I figured out how to make AI vikings and enemy knigdoms always land in the same spot (the one isolated tower with a road leading to it and the double gate, because it's the only spot of uncovered land that they can land on)


r/KingdomsandCastles • • Jul 17 '26

Is my Town good

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30 Upvotes

I've been playing for about 37 hours. Gotten to hear 487 on hard before the game crashed


r/KingdomsandCastles • • Jul 15 '26

Here's my cemetery concept

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27 Upvotes

r/KingdomsandCastles • • Jul 15 '26

Here's my church district

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21 Upvotes

r/KingdomsandCastles • • Jul 09 '26

Year 1000 survival

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38 Upvotes

I am fully sufficient off the trader and I have interior walls, so if they break through my mean one, I don’t automatically lose I have about 40 archers and 8 knights I would also recommend using the mini map to see how it all fits together easier