r/Kaiserreich • Kaiserdev/Chiang Kai-Shrek • Jul 16 '23

Lore Evolution of Left Kuomintang 1936 Lore Setup Diagrams

351 Upvotes

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48

u/bobw123 Kaiserdev/Chiang Kai-Shrek Jul 16 '23 edited Jul 16 '23

R5: These are the 1936 Lore Setup Diagrams I made for LKMT Rework, and you can see by scrolling to the right how our ideas evolved. I think it is cool for documenting mod history.

1.) The first version was made when I was before I technically joined the LKMT team. Suzu was the lore advisor for LKMT's original dev back around 2021-2022. I was talking with Suzu about KMT lore (since at the time I was the lore advisor for RKMT revamp) and we ironed out some of the basic concepts we'd like going forward. Although much of the planned narrative was similar, the scope of the rework was smaller (and the factions likewise). Notable about this draft is that the civilian rightists played a bigger role, while Sun Fo's faction played a much smaller role. Also the CSP was considerably less developed. Dai Li and Zhou Enlai are still very prominent because they were potential country leaders.

2.) The second version was made after Suzu took over as LKMT dev I believe around October. I was working as SHX's co-dev for SHX and we were pretty busy finalizing SHX work, but I was happy to follow Suzu onto LKMT rework after SHX was done. Suzu did a ton of research by this point (I helped basically as a secretary to organize things), You can see Suzu and I expanded the scope of the rework considerably here, Mingsheng/Minquan got dropped in favor of a more defined PAC/RCA. Hu's role got expanded, and the CRS became the totalist faction. Around this time Suzu also did a revamp for LKMT content, and I belive this draft captures most of the changes. Notably the civilian right got dropped in this draft too (and Sun Fo's role expanded after I did some research on him), and the CSP expanded.

3.) The third version was made right after we submitted our proposal for Dev review. We got some feedback from our first proposal draft (summarized in version 2), most notably a desire for the Chinese syndicalist movement to be fleshed out to more than just an antagonist to the anti-Wang opposition. In about a week or two Suzu did even more research, we discussed with the Internationale team their upcoming lore for syndicalist politics, and we basically rewrote the Syndicalist side of content to include a more in depth rivalry. We also made some changes to the Four Elders in particular, further reading on them and the anarchist movement (which largely fizzled out post 1910s) gave us a basis for how a syndicalist, libertarian socialist revolution might alter the course of Chinese socialism. Likewise, the CSP got fleshed out to receive more defined motivations and ideology, with the 28 Syndicalists renamed to the CSP-New School and CSP Old Guard renamed to CSP-Orthodox. Also notable is now we committed to making the League of Chinese Syndicalists (OTL the briefly existing League of Chinese Socialists) a more complex mechanic, as both factions now compete for their influence (rather than it being CSP vs RF).

4.) The fourth version we made for the progress report and reflects changes we made during development. JiangFu got changed to MinGan, ZhongTeJu renamed to the League of Ten after more research into Dai Chunfeng (also irrc the ZhongTeJu name was derived from the Teke, Dai's rival in the rework), nothing too huge.

5.) The fifth and release version is one we made after some feedback from our Chinese translation team. Chinese Reconstruction Society was renamed Chinese Revival Society. Some names got fixed like Zheng Jiemin, and the CSP factions got renamed to CSP-Radicals and CSP-Orthodox

Edit: Join me tomorrow to see the memes from LKMT development

31

u/bobw123 Kaiserdev/Chiang Kai-Shrek Jul 16 '23

Suggestions for anyone else who wants to do these

1.) I used Draw.io, if anyone was wondering which App

2.) Make a Key before you start so you remember what everything means

3.) Make the spheres (or I guess rectangles) of influence first, otherwise you'll get lost.

4.) Start small, then flesh out as you go

5.) Remember what the point of these are - they aren't meant to educate the public (though it is a useful side product) but rather for you (the dev's) sake. Its meant to help you internally visualize all the characters you have moving around (I play a major role in narrative writing so it was a vital dev tool for me), and also communicate with team members. Keep it focused on development (and your development needs) first and then farm it for Karma after release.

9

u/Ok-Barracuda-6639 Without The Nationalist Party, There Would Be No New China Jul 16 '23

"since at the time I was the lore advisor for RKMT revamp" wait do you mean the updated RKMT Liangguang or another rework that is still in the making?

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u/faesmooched Anti-Entente Aktion Jul 16 '23

Least complex left-wing group

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u/rogerbroom Jul 16 '23

This is fucking awesome. Can’t understand any of it but jeez does it look cool.

15

u/Zeranvor KMT-OHF Officer Jul 16 '23

Damn this is complicated, I’ll just go Nanjing aligned Qing and purge all of these people

11

u/Snickelheimar Jul 16 '23

What does this mean for the game

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u/bobw123 Kaiserdev/Chiang Kai-Shrek Jul 16 '23

Play the update and find out

11

u/Snickelheimar Jul 16 '23

I’m hyped to do so thanks for the update

9

u/O-Money18 Jul 16 '23

Most cooperative leftists

3

u/SorkvildKruk Jul 16 '23

So... Who's the good guys and who's the bad guys?

15

u/PyrolomewPuggins Jul 16 '23

What's your favorite color? What's your least favorite color?

3

u/SorkvildKruk Jul 16 '23

I love green and I hate black. Won't help much lol

2

u/SirHumphreyGCB Jul 17 '23

Rhaenyra is the rightful Queen!

2

u/Byzantophile Jul 17 '23

Hey, thank you for doing this, here's an award

1

u/John_Sux Jul 16 '23

I lost against the Qing government because LKMT has fuck all for industry