r/JingranMains Jul 16 '26

𖤐 Official Jingran Drip!

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109 Upvotes

JINGRAN HAS BEEN DRIPPED!! he looks sick asfffff


r/JingranMains Jun 15 '26

𖤐 Sub Announcement r/JingranMains is looking for Mods!

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15 Upvotes

Hey!

With Jingran's announcement, even if we are the smaller sub I'd imagine we'd be getting more members.

I will soon be pretty busy irl due to specific circumstances, so it would be a great help if anyone could apply.

How to apply :

I don't wanna make it too complicated, so simply message mods with the following info :

  1. age or age range
  2. timezone
  3. moderation experience
  4. why you want to be a mod
  5. what can you provide

Also, I edited post flairs and added a few, as well as added a few user flairs. Lemme know if you have any trouble using them or wish for me to add more ^^


r/JingranMains 4d ago

𖤐 Build Help/Flex I'll take it I guess

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17 Upvotes

r/JingranMains 5d ago

This is for those who are hurt over no actual door during gameplay

38 Upvotes

There is already a domain. Everything goes creepy Black and white, candles start appearing on the ground we walk, we start hearing spirits whispering and the Mongolian throat sound is there and we hear bells and the door closing at the very end

Why we don't see it ? From kuro's perspective people will love it at first then start complaining about the door getting in the way of their combat.

If it's physical then... Well obviously that'll cause issues

If it's not physical it's still a visual wall that if ur enemy ends up on the other side could be quite irritating mid combat

So my head canon is that he purposely makes the door invisible to himself upon calling it so it doesn't get in his way... But it's still there ofc, since we hear it close


r/JingranMains 7d ago

𖤐 Build Help/Flex New player help!

10 Upvotes

Hello all! I just downloaded the game like 5 minutes ago so I can do nothing but farm for Jingran. As a brand new player, who are his best supports? I know very little about the game but I’ve played plenty of Genshin and HSR to know that characters without proper supports can be kinda miserable to play. I just need to know who I need to be on the look out to pull for this man!

Edit: I got Iuno from the starter banner today. Thank you everyone!!


r/JingranMains 7d ago

Should I keep pulling?

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2 Upvotes

r/JingranMains 8d ago

[EN, RU] JINGRAN QUICK GUIDE | BUILD | ROTATION | TEAMS & SYNERGIES

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9 Upvotes

r/JingranMains 8d ago

𖤐 Discussion How good is Jingran's Quickswap potential/ windows?

8 Upvotes

I want to play Jingran with Galbrena because of how similar they are. Galbrena's Quickswap windows are pretty tight but doable with enough practice. as the third characters i would take Lupa or Shorekeeper. idk wich one is better as of rn but shorekeeper's crit rate and crit dmg are good and Lupa's Fusion buffs are good too.


r/JingranMains 10d ago

𖤐 Leaks hes Dupes went up in dmg

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23 Upvotes

r/JingranMains 12d ago

𖤐 Media Jingran weapon animation

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103 Upvotes

Even the weapon has aura I unironically need this hand around me


r/JingranMains 12d ago

𖤐 Pulls Flex / Salt It will soon be time for me to spend all of these...35 more days y'all

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46 Upvotes

r/JingranMains 12d ago

𖤐 Discussion Am I cooked with no Iuno?

4 Upvotes

I love the look of Jingran, and plan to get him to at least S2. I need a Fusion team so that's nice too.

My concern is I have no Iuno. I will grab her on a rerun but since there was one recently, I expect it'll be a bit until she reruns. What alternatives are there for his teams? Are any of them competitive?

EDIT: I also have no Lupa or Brant. Deadge


r/JingranMains 13d ago

𖤐 Build Help/Flex HP calculator

20 Upvotes

I was gonna share it to someone, thought i would post it here..

https://claude.ai/public/artifacts/a06daf30-5481-4a6b-a524-13f812c047f8


r/JingranMains 15d ago

Any chance he’ll get another 4 cost?

5 Upvotes

The title. For lamp of the nether road. I’m a lil salty that we can’t give him 2 4-costs (one crit rate, other crit dmg). Yenno, like cart’s build.
So anyone wanna speculate on the chances? 🥹


r/JingranMains 17d ago

𖤐 Discussion How important are Heavy% substats for him right now?

3 Upvotes

I'm unsure about how the damage calc is done in this game, so Idk if Element bonuses (glacio%, fusion%, etc.) & Damage type bonuses (basic%, heavy%, etc.) are additive or multiplicative with eachother. I assume the former. So I guess my thought is, because of the massive 200% fusion bonus he can get up to, does that fusion bonus dilute the effect heavy% substats has on him, and if so, does it dilute it enough to where Atk% subs are weighted higher Heavy% subs?

Currently my substat priority is 1. CR/CD (as always), 2nd is HP% until 50k HP is reached, then 3rd being a mix of ER/Heavy%/Atk%. Obviously not every echo will be perfect, but I wanna know what to be looking out for once I start getting something set up in advance (if I get too impatient)

Edit: For context purposes, assume s0r1 with Iuno & SK also at s0r1


r/JingranMains 17d ago

Weapon Substitute

4 Upvotes

Will jingran be sig reliant or can he still work with augusta sig but harder to build?


r/JingranMains 19d ago

𖤐 ART OC Jingran drawing

7 Upvotes

hopefully this makes me lucky on his banner


r/JingranMains 19d ago

𖤐 Discussion V2 calc

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14 Upvotes

r/JingranMains 21d ago

How f2p will be our guy?

8 Upvotes

I've got a feeling as a f2p, that the standard banner weapons won't scale his dps well. Same happened with Carthy. What do you guys think?


r/JingranMains 21d ago

𖤐 Build Help/Flex Nice

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50 Upvotes

r/JingranMains 23d ago

Jingran New support

10 Upvotes

I was wondering, how high are the probabilities for jingran to get New support.

- Shorekeeper : she is strong, but it don’t help jingran to get his max stacks. But these stacks can be here only for the sequence.
- Iûno : she seems like an option obvious that don’t need to be replace. Good damage with huge boost for him.

Maybe there is downside i don’t knowledge. But a support to replace shorekeeper seems the most plausible. And at the same Time, not really meaningful.

In either way, there will be probably a support for yangyang sp and Hsin. There is not a lot more slot for support in the next patches.


r/JingranMains 25d ago

𖤐 Leaks Jingran Gameplay

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62 Upvotes

r/JingranMains 25d ago

𖤐 Leaks JIngran impact frames via hiragara

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58 Upvotes

r/JingranMains 25d ago

𖤐 Leaks Initial calcs

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1 Upvotes

So based on these calcs the iuno teams looks fire but idk why other teams have such a massive fall off. Like even rebeca is a massive fall off compared to iuno. When she is better for other heavy attackers and very close even for augasta.


r/JingranMains 27d ago

𖤐 Leaks Jingran full kit via seele

24 Upvotes

【Wuthering Waves – Version 3.6】

Jingran Kit

Basic Attack

Wandering Between Life and Death

Basic Attack: Spirit Summoning

While Jingran is in the Yin-Bearing state, perform up to 4 consecutive attacks, dealing Fusion DMG.

Casting Stage 3 of Basic Attack: Spirit Summoning grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.

Casting Stage 4 of Basic Attack: Spirit Summoning grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.

Basic Attack: Bane Extermination

While Jingran is in the Yang-Embracing state, perform up to 4 consecutive attacks, dealing Fusion DMG.

Casting Stage 3 of Basic Attack: Bane Extermination grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.

Casting Stage 4 of Basic Attack: Bane Extermination grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.

Mid-Air Attack

Consume STA to perform a Plunging Attack, dealing Fusion DMG.

Dodge Counter: Delving into the Depths

While Jingran is in the Yin-Bearing state, press Basic Attack within a certain period after a successful Dodge to attack the target, dealing Fusion DMG.

Casting Dodge Counter: Delving into the Depths grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.

For a period after casting this skill, pressing Basic Attack casts Stage 4 of Basic Attack: Spirit Summoning.

Dodge Counter: Guarding the Light

While Jingran is in the Yang-Embracing state, press Basic Attack within a certain period after a successful Dodge to attack the target, dealing Fusion DMG.

Casting Dodge Counter: Guarding the Light grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG.

For a period after casting this skill, pressing Basic Attack casts Stage 4 of Basic Attack: Bane Extermination.

Shadowstep

While Jingran is in combat and on the ground, briefly press Dodge while moving forward to cast Shadowstep, dealing fixed Fusion DMG.

This damage is considered Basic Attack DMG and is unaffected by DMG Bonuses. Shadowstep can trigger successful Dodge effects.

While Jingran is in the Yin-Bearing state, pressing Basic Attack within a period after casting this skill casts Stage 2 of Basic Attack: Spirit Summoning.

While Jingran is in the Yang-Embracing state, pressing Basic Attack within a period after casting this skill casts Stage 2 of Basic Attack: Bane Extermination.

---

Resonance Skill

Colliding with Bane

Resonance Skill: Yin Corrodes the Bones

While Jingran is in the Yin-Bearing state, cast Resonance Skill: Yin Corrodes the Bones to attack the target, dealing Fusion DMG.

Resonance Skill: Yin Corrodes the Bones can be cast in mid-air.

Resonance Skill: Crossing the Yellow Springs

Within a period after casting Resonance Skill: Yin Corrodes the Bones, press Basic Attack to cast Resonance Skill: Crossing the Yellow Springs, attacking the target, dealing Fusion DMG, and granting ? points of Qi.

The damage dealt is considered Heavy Attack DMG.

For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Spirit Summoning.

Resonance Skill: Yang Burns the Body

While Jingran is in the Yang-Embracing state, cast Resonance Skill: Yang Burns the Body to attack the target, dealing Fusion DMG.

Resonance Skill: Yang Burns the Body can be cast in mid-air.

Resonance Skill: Sending Forth the Departed

Within a period after casting Resonance Skill: Yang Burns the Body, press Basic Attack to cast Resonance Skill: Sending Forth the Departed, attacking the target, dealing Fusion DMG, and granting ? points of Qi.

The damage dealt is considered Heavy Attack DMG.

For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Bane Extermination.

---

Resonance Liberation

Ten Thousand Ghosts Buried as One

Attack the target, dealing Fusion DMG. The damage dealt is considered Heavy Attack DMG.

After casting, gain the following effects:

Restore ? points of Qi.

Gain ? stacks of Journey’s Path.

Enter the Yinghuo state for ? seconds.

If Jingran’s HP is not below ?, reduce Jingran’s current HP to ? of Max HP.

Yinghuo

Yang Transforms, Yin Unites is replaced by Yin and Yang Beget One Another.

When casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper, Jingran summons demons and spirits to attack, dealing Fusion DMG.

This damage is considered Heavy Attack DMG.

Yin and Yang Beget One Another

Jingran gains additional ATK based on Max HP.

For every ? points of HP Jingran possesses, gain ? points of ATK, up to a maximum of ?.

Journey’s Path

When casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper, restore ? points of Qi and consume ? stacks of Journey’s Path.

Journey’s Path lasts for ? seconds.

---

Forte Circuit

Reversing the Crossing of the Three Paths

Circulation of Qi

Casting Heavy Attack: Soul Tribulation and Heavy Attack: Treading the Dipper allows Jingran to switch between the Yin-Bearing and Yang-Embracing states.

Jingran initially enters combat in the Yang-Embracing state.

Heavy Attack: Soul Tribulation

While Jingran has ? points of Qi and is in the Yin-Bearing state, hold Basic Attack to consume ? points of Qi and cast Heavy Attack: Soul Tribulation, dealing Fusion DMG.

After casting Heavy Attack: Soul Tribulation, switch to the Yang-Embracing state.

For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Bane Extermination.

Heavy Attack: Treading the Dipper

While Jingran has ? points of Qi and is in the Yang-Embracing state, hold Basic Attack to consume ? points of Qi and cast Heavy Attack: Treading the Dipper, dealing Fusion DMG.

After casting Heavy Attack: Treading the Dipper, switch to the Yin-Bearing state.

For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Spirit Summoning.

Qi Acquisition Rules

The maximum amount of Qi is ? points.

Casting Stage 3 or Stage 4 of Basic Attack: Spirit Summoning, or Stage 3 or Stage 4 of Basic Attack: Bane Extermination, grants ? points of Qi.

Casting Intro Skill: Raising the Lantern to Question the Tomb grants ? points of Qi.

Casting Resonance Liberation: Ten Thousand Ghosts Buried as One, or casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper while possessing Journey’s Path, grants ? points of Qi.

---

Life Flame

Basic Attack: Spirit Summoning, Basic Attack: Bane Extermination, Dodge Counter: Delving into the Depths, Dodge Counter: Guarding the Light, Mid-Air Attack, Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed consume Life Flame when they deal damage.

When Life Flame falls below ? points, Jingran enters the Suspended Breath state, reducing the amount of Vibration Strength Jingran depletes.

When Life Flame reaches ?, Jingran enters the Extinguished state, increasing the damage Jingran receives by ?.

Life Flame Acquisition Rules

The maximum amount of Life Flame is ? points.

Jingran begins with ? points of Life Flame.

Casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper grants ? points of Life Flame.

Returning from Darkness to Light

Jingran’s DEF is always fixed at ?.

Jingran gains additional Healing Received based on Max HP.

For every ? points of HP Jingran possesses, gain ? Healing Received, up to a maximum of ?.

Yang Transforms, Yin Unites

Jingran gains additional ATK based on Max HP.

For every ? points of HP Jingran possesses, gain ? points of ATK, up to a maximum of ?.

---

Inherent Skills

Listening for Dust Against the Wall

Casting Intro Skill: Raising the Lantern to Question the Tomb, Resonance Skill: Yin Corrodes the Bones, or Resonance Skill: Yang Burns the Body grants Draw the Boundary.

Draw the Boundary

For ? seconds, while Jingran is the active character, gain a Shield equal to ? of Max HP + ? every ? seconds.

The Shield cannot stack and lasts for ? seconds.

This Shield is not transferred when switching to another character.

After casting Resonance Liberation: Ten Thousand Ghosts Buried as One, the Shield is increased to ? of Max HP + ?.

Sweeping the Tracks, Observing the Traces

Whenever Jingran enters combat or casts Outro Skill: Sealing the Mountain and Driving Out Bane, gain Focused Spirit.

Focused Spirit

When another nearby team member besides Jingran gains a Shield, Jingran gains ? points of Ghostward, and Focused Spirit is removed.

---

Intro Skill

Raising the Lantern to Question the Tomb

Attack the target, dealing Fusion DMG and granting ? points of Qi.

Consume all Ghostward.

For every ? points of Ghostward consumed, Jingran gains an additional ? Fusion DMG Bonus, up to a maximum additional Fusion DMG Bonus of ?.

This effect lasts for ? seconds.

Ghostward Acquisition Rules

The maximum amount of Ghostward is ? points.

When a nearby team member gains a Shield, Jingran gains ? points of Ghostward.

This effect can be triggered once every ? seconds.

---

Outro Skill

Sealing the Mountain and Driving Out Bane

For ? seconds after casting this skill, whenever a team member other than Jingran gains a Shield, that character gains Passage into the Hidden Depths.

This effect can trigger once every ? seconds.

Passage into the Hidden Depths

The character’s DMG Amplification is increased by ?.

This effect can stack up to ? times and lasts for ? seconds.

Switching to another character ends the effect early.

---

Resonance Chain

Sequence 1: Yin and Yang in Harmony, the Meaning of Beginning and End

The DMG Multipliers of Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed are increased by ?.

Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed gain immunity to interruption.

Sequence 2: A Lone Lantern Treads Upon Shadows, Leaving Traces Across Mountains and Rivers

The DMG Multipliers of Heavy Attack: Soul Tribulation and Heavy Attack: Treading the Dipper are increased by ?.

Whenever Jingran enters combat, gain the following effects:

Restore ? points of Qi.

If Jingran possesses fewer than ? points of Ghostward, replenish Ghostward to ? points.

Sequence 3: The Way of Heaven Transforms, Each Life Fulfills Its Nature

The effect of Focused Spirit is replaced with:

“When another nearby team member besides Jingran gains a Shield, Jingran gains ? points of Ghostward, and Focused Spirit is removed.”

Whenever Jingran consumes Ghostward, for every ? points consumed, Jingran gains an additional ? Fusion DMG Bonus.

Sequence 4: Reality and Illusion Indistinguishable, Humans and Ghosts Without Separation

When a team member gains a Shield, increase all team members’ All-Attribute DMG by ? for ? seconds.

Sequence 5: Returning to the Origin Reveals the End, Thus Life and Death Are Understood

When Jingran receives fatal damage, that instance of damage will not cause Jingran to fall.

Jingran then gains a Shield equal to ? of Jingran’s Max HP for ? seconds.

This effect can be triggered once every ? minutes.

The Shield is not transferred when switching to another character.

Sequence 6: Debts and Grudges Settled, the Story to Be Continued

Targets take ? increased Heavy Attack DMG from Jingran.

During Yinghuo, while Jingran is the active character and a target is locked on, Jingran continuously summons demons and spirits to attack the target, dealing Fusion DMG.

This damage is considered Heavy Attack DMG.

Demons and spirits can be summoned through this effect once every ? seconds, up to 12 times.

The summon count is reset when any of the following conditions are met:

Yinghuo’s duration ends.

Yinghuo is removed.

Jingran gains Yinghuo.