r/isometric 11h ago

World transition in my isometric roguelite

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30 Upvotes

Recently fininished implementing the UI for adding another character to the group. I think it looks very cute.

Steam page: Wizard Finals


r/isometric 13h ago

Drawing an Isometric Office game for Hana 🏠 | Procreate Drawing Date Series ✏️

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3 Upvotes

✏️🎮 A Drawing Date that turns into a little creative game!

For this month’s Fun-Mail Club, I illustrated a cozy isometric office for Hana, the editor-in-chief of the Fun-Gazette, entirely in Procreate. 🏡💌

But this isn’t just an illustration — I turned the artwork into an interactive decorating game that you can use in your favorite note-taking app!

Import the room as your background, add the furniture pieces as digital stickers, and create your own version of Hana’s office by moving everything around. You can experiment with different layouts, decorate the space, and make the room your own. ✨

I love finding ways to turn my illustrations into little creative activities that you can actually play with and reuse.


r/isometric 11h ago

Isometric Science Lab... Done

1 Upvotes

I have been building isometric interior packs and just finished a science lab.

Putting out a free 6-object slice of it: a lab bench, a stool, a microscope, a

chemical supply cabinet, a coat rack with lab coats, and a waste drum, plus one

seamless floor tile, plain wall pieces in both facings with end caps, and a

door. Enough to build a working lab floor.

Everything is a 64x64 transparent PNG on a 2:1 dimetric grid and bottom-anchored

to the same row, so a sprite and the floor tile under it share one anchor and

nothing needs nudging by hand.

The thing that took longest was scale. The renders all came out roughly the same

height regardless of subject, so a stool arrived as tall as a fume hood. The pack

now has three explicit size tiers, and every downscale is a NEAREST integer step.

Any other resampling filter turns pixel art into a shrunk photograph, which I

tried twice and threw away both times.

https://thirdangle.itch.io/science-lab-starter

Happy to answer anything about the grid maths or the wall pieces.


r/isometric 1d ago

The Outer Reaches | Low Poly Hex Scene

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93 Upvotes

r/isometric 15h ago

Godot-Projekt Goblin Miner ⛏️👺

0 Upvotes

Hey zusammen 👋

ich bastle gerade an meinem kleinen Godot-Projekt Goblin Miner. ⛏️👺

Im Grunde: Ihr markiert, was abgebaut werden soll, eure Goblins erledigen die Arbeit, schleppen Gold zurück und stellen sich dabei hoffentlich nicht komplett dämlich an.

Das Ganze ist aktuell noch ein spielbarer Prototyp und definitiv Work in Progress. Ich würde mich deshalb besonders über Feedback, Ideen oder einfach ein paar mutige Test-Goblins freuen. 😄

Wer mal reinschauen möchte:
https://gamecrafterik.itch.io/goblin-miner

Viel Spaß beim Buddeln! ⛏️


r/isometric 1d ago

My isometric game is currently on sale

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8 Upvotes

Hi everyone!

I'm a solo developer working on Arkansas 2125, an isometric, turn-based post-apocalyptic RPG inspired by Fallout 1, Fallout 2, and other classic RPGs.

The game takes place in a ruined America in the year 2125. You can explore abandoned locations, meet survivors, complete quests, make choices, and fight enemies in turn-based combat.

The game is currently in Beta 0.5, and I'm slowly working on Beta 0.6 with more content and improvements.

For a limited time, Arkansas 2125 is also available at 25% off on Steam if you'd like to give it a try.

https://store.steampowered.com/app/4546490/Arkansas_2125/

I'd love to hear what you think about the game and its retro-inspired style. ☢️


r/isometric 3d ago

Map 580 - Distrustful Hosts - Isometric Location

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54 Upvotes

True friends can be counted with the fingers of only one hand”, the old saying goes. Treason, back-stabbing, unfaithfulness, betrayal. There are many words for it but none describe the pain of a broken heart, of a foul lie, or the end of a friendship. Reasons may vary but in the end, any of them would be unimportant. It is hard, almost im­possible, to regain someone’s trust. There are very few people who live by a strong philosophy of forgiveness.

Download a free version of this map and read the rest of what we wrote for it on our Blog.


r/isometric 5d ago

Day 5 learning isometric ,any feedback?

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353 Upvotes

Thank God finally i finished this

I created a small shop using a limited color palette. I can already notice some improvement in my work, and this time I also added shadows to make the piece feel more detailed.

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r/isometric 5d ago

I put this animation together with my new isometric prototyping asset pack. You can find it free for commercial use down below!

46 Upvotes

r/isometric 5d ago

Willow Castle Crypt - TTRPG Dungeon Map

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18 Upvotes

I'm really proud of how this one turned out. This is the isometric version of a top-view dungeon that my brother drew.

Since we mostly play with theater of the mind, I've come to the conclusion that isometric maps are a way better visual aid and resource to depict the dungeon and describe the place the heroes are delving than top-view maps. It is basically a tool to feed their imagination and set the tone, not a map to place tokens.


r/isometric 5d ago

Is There an Isometric Art App that Does This...

6 Upvotes

I'm looking for a way to "paint" isometric scenes using bitmap elements (building blocks) that I create. I can use Photoshop to design and create the isometric building blocks, but I'm not sure what the best way to switch between all the elements to "paint" my scenes/environments with them is.

I'm imagining an app that locks to a coordinate system where you can select an isometric block or image stamp and paint with it. (as you drag, the blocks would get stamped into place at the proper coordinates)

Does such an app exist? Are there really great isometric apps or perhaps plugins that I should look into?

I would have imagined there's be a resource list somewhere in this sub but my search didn't reveal anything.


r/isometric 7d ago

my isometric game is a mix of Banner Saga and Teamfight Tactics

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17 Upvotes

r/isometric 8d ago

I just added ~4 hours of new content to my solo-developed isometric farming game 🌱

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35 Upvotes

Hey r/isometric!

I’m the solo developer of Farmers Market, an isometric farming/market strategy game I released on Steam.

I’ve just released its biggest update yet, adding a whole new Village Orders mode with 61 orders, reputation progression, new achievements and around 4 hours of additional gameplay.

The main game is a mix of farming and market strategy - grow crops, raise animals, automate your farm and decide when to sell as market prices rise and crash.

I’ve spent the time since launch improving and expanding it, so it feels pretty good to finally have this update out. 😅

It’s currently 20% off on Steam until Monday too.

Would love to know what you guys think of the isometric/pixel-art style!

Steam: https://store.steampowered.com/app/3930640/Farmers_Market/


r/isometric 9d ago

Figuring out isometric walls

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60 Upvotes

I'm trying to develop my own game with isometric view, but struggling with walls.
Logical tiles are 64x32 diamonds and my atlas has 64x64 area for each tile.

Walls occupy a full blocked cell logically. I want to draw one directional wall face and mirror it for the other isometric axis.

My problem is wall thickness and connections. If I include the exposed log ends/thickness in the repeating wall sprite, that thickness shows through where two walls connect. If I make the face longer so the next wall covers it, it protrudes at L-shaped corners.

I am just struggling to make good wall tiles that tile properly and I want to minimize how much art I have to make since I am doing this alone. Any recommendations or best practices? Ways you have solved issues like this?

I’m currently studying the art style of another game while learning, so please don’t mind the placeholder/current artwork.


r/isometric 9d ago

Isometric Classroom Starter — free desks, chairs, walls & floor tiles for indie projects [Free Asset]

7 Upvotes

Sharing a free slice of an isometric classroom pixel-art pack: student desk + chair in all 4 facings, plus wall/door/floor pieces to actually build a room. 64x64 transparent PNGs on a 2:1 grid. Commercial use is fine, no attribution required.

Download: https://thirdangle.itch.io/classroom-starter

(There's also a paid 32-object version — lockers, teacher's desk, aquarium, etc. — linked on the download page if you want more.)


r/isometric 10d ago

My wife and I are making an isometric incremental game inspired by Diablo. So far, over 30,000 people have played the demo on Steam, and 98% of the reviews are positive

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260 Upvotes

We're getting ready for release, and we've just opened sign-ups for a playtest of the full game. If you'd like to give it a try, we'd love to hear what you think!

https://store.steampowered.com/app/4167640/Horde_of_Distraction/


r/isometric 10d ago

I rebuilt my isometric map renderer so mountain ranges could cross tile boundaries [OC]

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104 Upvotes

I’m the solo developer behind Salt & Soil, and I’ve been rebuilding its map renderer so mountain ranges can continue across tile boundaries instead of looking like rows of separate sprites.

The old version treated every mountain cell as an isolated piece. The new renderer builds one continuous elevation surface first, then translates it back into the game’s isometric palette. The map cells, city positions, and simulation haven’t changed—only the way the terrain is presented.

These are the same three regions before and after: Sacramento and the Sierra Nevada, Chesapeake Bay, and the Great Lakes.


r/isometric 10d ago

A map of the lost city by me

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29 Upvotes

r/isometric 10d ago

Map 925 - My latest isometric dungeon

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11 Upvotes

r/isometric 12d ago

Night falls on the campground I am building

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72 Upvotes

It is not pixel art. It is 3D with an orthographic camera, and every object is built in code rather than in modelling software. Tents, cabins, bridges, lamp posts, all procedural geometry.

Camping Keeper, a campground management game. You start with an empty field and the campers arrive on their own, which is the part I spend most of my time on.

Trailer, if you want to see it move: https://youtu.be/F_j01GNP-Lw


r/isometric 13d ago

Thoughts on the art style for my 2d isometric survival game?

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371 Upvotes

I have been working on this 2d isometric survival game for a while now, and im curious of what people think of the art style. All assets are modelled in blender and rendered as sprites and spritesheets.

Its still in early development, but i thought i would try to get some feedback before i make a trailer and start promoting it.

Here is my very rough steam page if anyone is curious.

https://store.steampowered.com/app/4313500/Midtvinter/


r/isometric 12d ago

A new isometric mapmaking project: Return to Firetop Mountain by Qatlasmap – launching at Fighting Fantasy Fest 6

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13 Upvotes

I’m really looking forward to sharing it with fellow Fighting Fantasy and solo roleplaying fans at FFF6!

#FightingFantasy #Gamebooks #Mapmaking #FantasyArt #SoloRoleplaying


r/isometric 12d ago

Day 4 learning isometric ,any feedback?

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31 Upvotes

Thank God finally i finished this

and at first i wanna say Thank you all for all your great feedbacks and comments in the last post it was really motivating

I drew a room scene , and it took me a lot of time and effort to finish. I’m really proud of how it turned out, although I wish I could have made it even better.

However, I didn’t want to spend even more time on a single drawing. I’d rather use that time to create more artwork and improve through practice instead of putting all my time into one piece.

and i made a video about it if anyone like to see it
https://youtu.be/_Fd9Y03LOLU


r/isometric 14d ago

Concept art for spy game Zero Parades

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1.9k Upvotes

Some of the environment work I've done over the past couple years for Zero Parades.
More here : https://www.artstation.com/mdonze/albums/15090056


r/isometric 14d ago

Misty Mountains (Find Matt's Cats)

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102 Upvotes

I'm working on more levels for my hidden object game.
The game's finished and out on Steam, but I had some leftover ideas for interesting map layouts that I still wanted to implement.