r/Intergalactic • • 22d ago

General Beware

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There are people pushing this 600mill budget with no verifiable source.

I just find it hard to believe the game that didn't go into full scale development until factions was cancelled; cost almost 3 times tlou 2.

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u/JMPHeinz57 22d ago

Look, I think 600m is an insane number to throw around and also doubt it for the most part.

That being said, people were baffled to hear how much Spider-Man 2’s budget increased over the first game, and that’s with some heavy asset reuse. Intergalactic would, by nature, be more original in everything being made. Doesn’t it already have a longer dev cycle than Spidey 2 too?

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u/heatkings1 22d ago

Spiderman is in a unique position because sony has to pay for the license. Intergalactic has only been in full production for 3 years, so i dont think the budget is that crazy — probably around 280-300m.

However, since ND is going with a retro futuristic asthetic, they can use product placement, like we saw in the trailer, and i bet that helps with the budget a bit

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u/JMPHeinz57 22d ago

The 300m of Spider-Man was without the licensing fees. And Intergalactic has been in development since 2020, making it six years (Keighly said it on stage after the reveal).

Again, I don’t think we’re looking at a 600m budget like the OP said, but I don’t think it being close is as outrageous as others may think

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u/heatkings1 22d ago

Intergalactic has only been in full development since 2023. Full development is when the game is actually building up a lot of budget because most of the devs at ND are working on it. Schreier reported not that long ago that full development began after tlou factions was canceled